Note, somethings wrong with the Fps
<-- This is the base for the Jump
For the base of the Character I'm using Rouga, Rock, Yamazaki, and K'. I am currently working on the jump and fall sprites.
What do you guys think, I really like comments!
Thanks!HungryWolf wrote:I really like were this is going.
Keep it up, looking forward to seeing more progress!
Really? I might have to change it then.Lithium wrote:Wow your attacking sprites are amazing only thing I could say is that your idle animation seems a tad too basic and lacking motion, not sure what to say besides that. Looking good so far.
Thanks bro.@Watta wrote:oooo yes nice edits here bro :)
The original stance is based on Rouga's idle, which has around 11 frames. I was quite lazy when adapting a stance for the Apex (it only has 5 or so frames), so perhaps I can spend more time adapting Rouga's idle into the Apex's.Lithium wrote:Well if you do change it what ideas do you have for it?
Well you're not the first person to say that so it might be true.Lithium wrote:Ah, I don't know I just think the legs look too static myself
I understood looking good, and thanks. But what do you mean by "dude thing as hell though"? I don't understand, my bad.Lithium wrote:Looking good, dude thing as hell though :V
Really? I tried to make him seem a bit muscular with the shading on the stomach to insinuate that he had abs, same with the biceps on the arms. I guess not.Lithium wrote:THIN
GOD DAMN IT
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