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- Authors Notes:
Story behind this: the moment I discovered about Mugen 1.1's exclusive interpolation feature, was the moment I gave to myself the task to make something cool with it; and it took me only a few months to achieve that! :D
Well then, behold my "quite accurate" recreation of everyone's favorite Smash stage, with some original twist on it. Features:
intense zoom and boundhigh[/li]
intense animations, using different layers positioning technique[/li]
intense parallax effect in the platform[/li]
intense colors, even if they're indexed so you don't need OpenGL to run it[/li]
quite optimized file size (I tried my best on that)[/li]
looping BGM[/li]
What's left:
add some animations to the platform, and clean it up a bit.[/li]
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