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Stage trick : Enhance the ambiance with THE RIGHT TINT

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jeanbureau

jeanbureau

Stage trick : Enhance the ambiance with THE RIGHT TINT 32795826767_bd9bc92b05_o
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Thanks to Exshadow a long time ago, I learnt to apply a tint in a stage to emphasize the ambiance.

A tint is a colored layer that you apply on the stage with " layerno = 1" , and transparency obtained with "Trans = add / addalpha + alpha settings" , to affect the overall color of the screen to make it looks, for example, more orange, to imitate the influence of the sunlight during a sunset, or more blue to imitate the influence of the moonlight if the stage takes place outside during the night.

I use this technic since awhile but i only found out just now how to do it properly.

example -


Here, the stage takes place during the night so i wanted characters to have their overall colors looking more blue, it's particularly visible for characters with white clothes.


Stage trick : Enhance the ambiance with THE RIGHT TINT 1138682427



Last edited by jeanbureau on Fri Dec 16, 2011 1:03 am; edited 1 time in total


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http://www.trinitymugen.net/forum/index.php?action=tpmod;dl=cat294

G

G

Stage trick : Enhance the ambiance with THE RIGHT TINT OjtZ7W5
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YES!

Very helpful! I'm stickying this! Thanks, Jean. Thumbs Up


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Stage trick : Enhance the ambiance with THE RIGHT TINT XqZWtLC
https://www.newagemugen.com/

jeanbureau

jeanbureau

Stage trick : Enhance the ambiance with THE RIGHT TINT 32795826767_bd9bc92b05_o
Rank Hunter (Bronze)
Obtained The Highest Tier 1 Initate Rank
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No worries. That's the benefits of fucking around with settings while coding and testing.


________________________________________________________________________________________________________________________________________________________________________
MY STAGES ARE NOW HOSTED AT TRINITY MUGEN :)
GET ALL MY CURRENT STAGES COLLECTION HERE :
(MP3's are not ALL included for now sorry - only some of them)


http://www.trinitymugen.net/forum/index.php?action=tpmod;dl=cat294

G

G

Stage trick : Enhance the ambiance with THE RIGHT TINT OjtZ7W5
★★Thousand Dragon★★
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I've actually never tried this before. It motivates me to try and make new content.


________________________________________________________________________________________________________________________________________________________________________

Stage trick : Enhance the ambiance with THE RIGHT TINT XqZWtLC
https://www.newagemugen.com/

jeanbureau

jeanbureau

Stage trick : Enhance the ambiance with THE RIGHT TINT 32795826767_bd9bc92b05_o
Rank Hunter (Bronze)
Obtained The Highest Tier 1 Initate Rank
★★Dark Master Of Fists★★
Newagemugen Member for over 10 Years
Heaven's Door (Silver)
Created 20 or more Unique Topics

you should make new content indeed Twisted Evil


________________________________________________________________________________________________________________________________________________________________________
MY STAGES ARE NOW HOSTED AT TRINITY MUGEN :)
GET ALL MY CURRENT STAGES COLLECTION HERE :
(MP3's are not ALL included for now sorry - only some of them)


http://www.trinitymugen.net/forum/index.php?action=tpmod;dl=cat294

GRAYFOX

GRAYFOX

Stage trick : Enhance the ambiance with THE RIGHT TINT OjtZ7W5
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Awesome stuff Jean, I like this concept and trick for it. Thumbs Up

Monello

Monello

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cant get this to work, is there a default value I can use in order to achieve this or is there strings from each stage to keep in mind?

I tried copy this from one stage to another but my mugen crashed for some reason:
[BG Hue]
type = normal
spriteno = 100, 0
delta = 0, 1
mask = 0
zoomdelta = 0
trans = add
layerno = 1

any advice?


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Stage trick : Enhance the ambiance with THE RIGHT TINT HY9Wxle

G

G

Stage trick : Enhance the ambiance with THE RIGHT TINT OjtZ7W5
★★Thousand Dragon★★
Posted over 1000 Messages
Talk Of The Town (Wood)
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Make sure it's in your .sff file and the spriteno is correct first off, save your changes and properly align it.

If it's a HR stage youe hue/color sprite needs too be 640x480, LR being 320x240. Then align it using half of the width in fighter factory (320,240 etc)

The Delta needs too be 0,0.

Mask can be removed unless it's an indexed .pcx file, in which case you need too add a 0(transparent) color. Usually I'll do a solid color far from the one on use, and create a 1x1px layer of said color.


Try trans=addalpha
Alpha= 256(edit this number too anything lower than 256),256. Again this is if you're indexing, it may still work for hue subtraction in 1.1


________________________________________________________________________________________________________________________________________________________________________

Stage trick : Enhance the ambiance with THE RIGHT TINT XqZWtLC
https://www.newagemugen.com/

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