Here is another wip I have been working on for a short period of time. It was a idea original inspired from the mugen china team but, it never got off the ground. So I decided to give it another try since my last encounter, of my old pc horror day's. Now, that I have a new machine and better memory, work has been easier on me. What's done so far is very little still things are subject to change. Looking to get feed back on animations and other ideas, so I can finish this joker. Between real life circumstances and work, productions have been slow. So hang with me and I will try to render another cool sp for your enjoyment. Title,option and select screen still are in early stages but, with time and fresh ideas. It will get completed and yeah I take my time, to make sure things are correct and not half-azz done. 8)
Still have the intro and logo to do for it. Also game over, game credits, and life bars. Still have option screen and title screen to finish up. Wondering what to add as animation for the title screen. Also, thinking of what animation to finish off the select screen. If you guy's have any ideas, please fire away.
Small progress has been made, I have been working on small and big ports. Just blowing time till I get a decent sound track and other ideas come to mind. Going back to work on animations for option and vs screen. Still have to make a game over, intro, game credits screens. Stay tuned folks! 8)
-Added a white animated light, still working the glow effects. :P -Scan line box's added for the right and left big ports. ;D
@GLB, Let me know what the problem is bro and that sound awesome.
Well after a couple of day's on countless tries, I was able to render this custom bars for the sp. 640x480 and they where a tough cookie. Thanks goes to a good friend for the proto-type wip bars base. I shall complete them and hopefully get this joker out to the community. Learning new things in 1.0 again and boy it's been a tough road for me. Keep in mind things will change but not by much. Please give feedback on what can be change, also your 2 cent of what you desire to see.
When I add my render under the gloss, and index it it takes away the gloss. Which is to be expected, I guess. But when I add my own zero color, it doesn't show up in my color map afterward, i'm afriad i'm doing it incorrectly when I add my own zero color aswell.
@GLB, I see yeah I had similar problem but, I had to fix the port manually. If it becomes to much of a hassle, please continue with the big and vs port. I will handle the small ports. Also, thanks for your feedback bro. Now back to work, while I can.