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[solved]Capcom into the MugenVerse W.I.P.

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✴Ex-Sirius✴
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1Full Game [solved]Capcom into the MugenVerse W.I.P. Sat Apr 25, 2020 11:22 am

Gem1212 a.k.a MiltJr

Gem1212 a.k.a MiltJr

[solved]Capcom into the MugenVerse W.I.P. Ya01log
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I'm currently working on a project called the world vs Capcom a Marvel Vs Capcom Inspired fan game
I also want some more beta testers to test out the game and catch as many bugs so I can make the game
As Least buggy as possible for the final release if your interested let me know and i can sent you a link
Here is an in details video about the Basics
Now keep in mind if you do deiced to beta test keep in mind there will changes as you test this game out

https://mastergem117.wixsite.com/neoremix

Vermilion Spy

Vermilion Spy

[solved]Capcom into the MugenVerse W.I.P. 51631106195_34e64106bd_o
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Interesting. Well 70 characters sounds very ambitious. I hope you have a few people to help.
I only really have one suggestion for you, and this is something that I recall was discussed here quite alot when swagga kings released his SF vs CAPCOM game.
And it is regarding the game name.
The name just doesn't seem to do any justice for promoting the game.
My fear is that names like capcom vs the World etc seem rather overdone.
Is there any chance you would consider a different naming scheme?


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[solved]Capcom into the MugenVerse W.I.P. 39750191021_f709bd611c_o

Gem1212 a.k.a MiltJr

Gem1212 a.k.a MiltJr

[solved]Capcom into the MugenVerse W.I.P. Ya01log
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well since nothing is finalist yet the name can still be change, however capcom still has to be part of the title since half of the roster is capcom characters so I think about possible name changes for the final release.

https://mastergem117.wixsite.com/neoremix

✴Ex-Sirius✴

✴Ex-Sirius✴

[solved]Capcom into the MugenVerse W.I.P. 29630307338_927318ed53_o
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Full game projects can be really amazing if the right planning and time management is put in place,
but if they are not, they will just end up becoming another mugen fullgame compilation that gets lost into time with the rest.

I see you have made many mugen fullgames in the past.
You may want to consider making this one your largest and best project ever.
To do that I would suggest you consider these things:

- An original logo
- A more catchy name (as OP mentioned)
- A unique styled fight.fx.sff with hitsparks of a style we have not seen in mugen before that is custom
- Original lifebars
- Maybe make it a widescreen game like legacy screenpack (1280x720)
- and most importantly, a much smaller roster

70 characters is alot of characters. It would take a lifetime to properly balance and edit all of those characters properly and achieve a high level of quality with them.
An example of this would be the youtuber 2dee4ever who has been working on only the characters for his cvsnk game for several years now and his game is never finished even now.

I would suggest no more than 35 - 40 characters but ultimately it depends on how much time and people you have to help.

Phant0mD

Phant0mD

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Hey MiltJR, I think we met a few times on the SwaggaKings streams before. I like the video you made talking about your project and agree with what you said.
Yeah....MVC type mugen fullgames are either hit or miss.

To give you an idea of what I personally consider the standard of quality that should be seen in an MVC fullgame, I would recommend looking at the Fullgame project by REDHOT here:




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[solved]Capcom into the MugenVerse W.I.P. 39617182812_da9b58ffc9_o
http://www.negative-edge.net

Gem1212 a.k.a MiltJr

Gem1212 a.k.a MiltJr

[solved]Capcom into the MugenVerse W.I.P. Ya01log
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Now that's a project i haven't seen in a long while

https://mastergem117.wixsite.com/neoremix

7Full Game Update Tue May 12, 2020 10:13 am

Gem1212 a.k.a MiltJr

Gem1212 a.k.a MiltJr

[solved]Capcom into the MugenVerse W.I.P. Ya01log
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here an update on what I got so far

https://mastergem117.wixsite.com/neoremix

Vegaz_Parrelli

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Looking good so far bro.


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[solved]Capcom into the MugenVerse W.I.P. 0hGNWik



Do your best to become stronger. Become stronger, so you can do your best

Gem1212 a.k.a MiltJr

Gem1212 a.k.a MiltJr

[solved]Capcom into the MugenVerse W.I.P. Ya01log
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Here an update to this game

https://mastergem117.wixsite.com/neoremix

Shakti♥chu<3

Shakti♥chu<3

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it would be cool if the school screenshot was an actual mugen stage.
Also that mvc3 stage looks amazing

Gem1212 a.k.a MiltJr

Gem1212 a.k.a MiltJr

[solved]Capcom into the MugenVerse W.I.P. Ya01log
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got some sprite redone for goku vegeta mario and megaman and some new characters read the description in the video to see more of the details


https://mastergem117.wixsite.com/neoremix

Phant0mD

Phant0mD

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Very cool akira and falcon. Did you make those?


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[solved]Capcom into the MugenVerse W.I.P. 39617182812_da9b58ffc9_o
http://www.negative-edge.net

Gem1212 a.k.a MiltJr

Gem1212 a.k.a MiltJr

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I'm using Nexus Game version as a base for these characters the hard one to do was akira not because he hard to implement but because he not the most flashy character so I'm using his movelist from Fighting climax to make him as MvC as possible

https://mastergem117.wixsite.com/neoremix

Gem1212 a.k.a MiltJr

Gem1212 a.k.a MiltJr

[solved]Capcom into the MugenVerse W.I.P. Ya01log
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Its been awhile so i'm posting a match just so people get an idea of what the gameplay will be keep in mind it still a w.i.p things may change in the final build

https://mastergem117.wixsite.com/neoremix

Shakti♥chu<3

Shakti♥chu<3

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the gameplay looks fun!
The only thing i dont like so much is the fire looking thing and ice looking thing under the lifebar
the sprite edges looks kind of messy or jagged, maybe a different design would look better there?

Gem1212 a.k.a MiltJr

Gem1212 a.k.a MiltJr

[solved]Capcom into the MugenVerse W.I.P. Ya01log
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well this project is about to be in the dead zone

https://mastergem117.wixsite.com/neoremix

Phant0mD

Phant0mD

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RIP lol.
That sux man, oh well, i guess this thread will be going to the shadow realm lol


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[solved]Capcom into the MugenVerse W.I.P. 39617182812_da9b58ffc9_o
http://www.negative-edge.net

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