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Pastel*Palettes - Mou Ichido Luminous (Luminous Once More)

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GaryCXJk



Pastel*Palettes - Mou Ichido Luminous (Luminous Once More) 49283851498_0631820187_o
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So I don't know if you guys already know this, but there's this MUGEN stage called Morfonica - Daylight, which basically is based on the song Daylight by Morfonica, a band from the BanG Dream! franchise, also, coincidentally, a stage that I've created (what are the odds?). So anyway, I wanted to create another stage for MUGEN, and this time I laid my eyes on this song called Mou Ichido Luminous, a song by Pastel*Palettes, also from the BanG Dream! franchise. I especially love the setting of the video clip, which is partially set on a stage in the middle of the field, and partially in a toy factory.

This stage is based on the toy factory. Now, originally, the concept was quite different, but I decided against it after I began working on it. Basically, it would play out the entire factory scene in the background, with the members of Pastel*Palettes appearing in the background as dolls, and at some point the factory getting dark, after which a pinata would begin to glow and explode. However, the concept just didn't work, so I went for plan B: By setting everything on a conveyor belt.

Actually, maybe it's fair to also make the abandoned version available. You're free to do whatever you want with it.

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Anyway, this will be one of my bigger projects, mainly because I not only have to stitch together several scenes, I have to create new scenes to tie each scene together. Right now I've only done about 60% of Aya's part (the main part of the MV). I've already have an idea for one element of a new scene, but it's literally just one element. I might need to make a concept of how it should play out. Also, I might make alternate colored versions as well, one for each Pastel*Palettes member. That one shouldn't be too hard, since almost every element shares the same palette, so it's just a matter of palette swapping.

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Vermilion Spy

Vermilion Spy

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An interesting concept, and an original idea.
I don't know how helpful feedback would be at this stage but i'll add my observations:

- image above looks distorted/pixelated on clock faces compared to source version in the video link - - floor sprite looks quite jagged and pixelated.

I would try and find better source images or tidy them up to increase the quality, but either way good luck and hope that helps.


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GaryCXJk



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I've decided to post a preview video of what I have so far. It's not much, and I need to plan the other screens now, but it's at least something.

NAMTron

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Vermilion Spy wrote:
- image above looks distorted/pixelated on clock faces compared to source version in the video link - - floor sprite looks quite jagged and pixelated.

I would try and find better source images or tidy them up to increase the quality, but either way good luck and hope that helps.

I would have to say these issues are still present in the update. Perhaps a rework with better source sprites would be worth the effort.


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GaryCXJk



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There are no source sprites, it's all being done from scratch.

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