Old concept/ Syn's alpha idea!
New concept stages/ Phantom D alpha idea!
@Demitri wrote:Time to crash weak PCs
@GRAYFOX wrote: I took a look at the add-on when Syn was building the code for the lost unreleased life bars. I will find the video and we can use it for knowledge. do you have my old hires gear sp. Just run through it, if you haven't. To give you a idea of what we can change and improve upon. I need to touch up on it myself.lol I remember putting a code in, that made the battery appear to be, depleting over time.
@GRAYFOX wrote:1)Maybe 20 to 30 having the extra 10 hiding. I don't know what you think.
@GRAYFOX wrote:2)Trying to stick with what you started, yet a hybrid of the original. Still what you had in mind. I was watching Pacific rim 2, they used a bunch of good special hud screen effects. We could have something like that. Just food for thought, also select could have a static effect. I guess thats an animated overlay, layered. Thinking about that effect, Syn did with his last unreleased wip.
@GRAYFOX wrote:3)We can used vibrant colors, for both the menus and life bars. I have the current mgr fonts in my old hires gear pack, if you wont to run with them.
@GRAYFOX wrote:Here is image of a pc version of mgr option screen. Its been enhance with a anti aliasing and an-isotropic 16x texture. I think it was a customization feature. We can have the menu screen with, a layout similar to that. Talking about the colors and glow, also the fonts with the box separating the categories. What do you think, food for thought.
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