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Lucky Day(K' Stage) by Vegaz P

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11.0/Older LR stage Lucky Day(K' Stage) by Vegaz P on Thu Jun 27, 2013 12:47 am

Vegaz_Parrelli

Vegaz_Parrelli

Lucky Day(K' Stage) by Vegaz P 2D2jZmR
[PREVIEW]

Lucky Day(K' Stage) by Vegaz P L1w

Lucky Day(K' Stage) by Vegaz P Ue7

Lucky Day(K' Stage) by Vegaz P E4u

[DOWNLOAD]

[url="http://www.mediafire.com/?8t66kb3yq955k4p"][You must be registered and logged in to see this link.]

[COMMENT]

STAGE COMPETITION 2013 ENTRY

I guess I'll enter the fray. Custom stage for K'. Custom concept, custom bgm, animation and superjump. I thank Markpachi and Alpyne for there feedback. Also Dan Mt. and Kungfu Man for their sprites. Enjoy.


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Lucky Day(K' Stage) by Vegaz P 0hGNWik



Do your best to become stronger. Become stronger, so you can do your best

21.0/Older LR stage Re: Lucky Day(K' Stage) by Vegaz P on Thu Jun 27, 2013 1:30 am

Dissidia

Dissidia

Lucky Day(K' Stage) by Vegaz P 49283851498_0631820187_o
Judging from the screenshots, the rain and buildings look displeasing. I'll give it a test, and it's likely not going to be a pretty one.

Alright here's the summary:
- The name seems pretty misleading.
- The perspective here is pretty mediocre here. Both the front buildings and floor are too zoomed in and too focused, why can't we see the buildings behind them and the sky? Try moving the floor and front buildings a bit more downward on y-axis and increase the deltas for the front buildings.

Lucky Day(K' Stage) by Vegaz P Mugen004-12
- Why is the boundhigh so low? It clearly cuts off the remaining top of the buildings Why not add more height on the sky and add the remaining blue to increase the boundhigh a bit more?
- Nice touch on adding parallax on the floor, however, the color clashes with the stage and kills the touch.
- You've got to do better on the rain sprite. The edges are jagged up everywhere.
- The building being green on the right should be the same color as the left building, if not, darker.


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Lucky Day(K' Stage) by Vegaz P Kbc8xg
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http://sites.google.com/site/dissidiamugen/

31.0/Older LR stage Re: Lucky Day(K' Stage) by Vegaz P on Thu Jun 27, 2013 2:41 am

Watta

Watta

Lucky Day(K' Stage) by Vegaz P 2D2jZmR
Some thoughts from me...

-I would darken the color of the floor or brighten up the BG so it doesn't clash as much
-Give squirlz a try for the rain sprites and possible some water puddle rings. I'm not sure what it'll look like on a low-res sprite stage though
-add a black overlay to the stage to give that dark atmosphere

Stage looks cool bro. I wish I knew how to make low-res stuff Cheesin


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Lucky Day(K' Stage) by Vegaz P KcsHGvO
http://mugencoder.com/authors/view/watta

41.0/Older LR stage Re: Lucky Day(K' Stage) by Vegaz P on Thu Jun 27, 2013 8:58 am

Demitri

Demitri

Lucky Day(K' Stage) by Vegaz P RjBqV68
I'm just curious as to the name choice. Nice to see you entered Vegaz


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Lucky Day(K' Stage) by Vegaz P QnnT425

51.0/Older LR stage Re: Lucky Day(K' Stage) by Vegaz P on Thu Jun 27, 2013 11:40 am

Vegaz_Parrelli

Vegaz_Parrelli

Lucky Day(K' Stage) by Vegaz P 2D2jZmR
Great feed back everyone. I'll attempt to apply what I've read. Except for Squirlz. Cuz  my stage is low res and the rain cuz  it fits. The name choice is nothing more than intentional sarcasm.

Oh and the floor. I believe that realistically, on building won't necessarily look like the next. Which is why I like to use different colors. But I see where you're coming from, Diss.

And thanks for the vote of confidence, :dealwithit:


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Lucky Day(K' Stage) by Vegaz P 0hGNWik



Do your best to become stronger. Become stronger, so you can do your best

61.0/Older LR stage Re: Lucky Day(K' Stage) by Vegaz P on Thu Jun 27, 2013 2:44 pm

Dissidia

Dissidia

Lucky Day(K' Stage) by Vegaz P 49283851498_0631820187_o
Right. I'll be looking forward to see how the update goes.


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Lucky Day(K' Stage) by Vegaz P Kbc8xg
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http://sites.google.com/site/dissidiamugen/

71.0/Older LR stage Re: Lucky Day(K' Stage) by Vegaz P on Wed Jul 31, 2013 4:50 pm

Vegaz_Parrelli

Vegaz_Parrelli

Lucky Day(K' Stage) by Vegaz P 2D2jZmR
Lucky Day(K' Stage) by Vegaz P Fi84

Update.

-Darken the floor and a few other sprites
-lowered all sprites

[You must be registered and logged in to see this link.]


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Lucky Day(K' Stage) by Vegaz P 0hGNWik



Do your best to become stronger. Become stronger, so you can do your best

81.0/Older LR stage Re: Lucky Day(K' Stage) by Vegaz P on Wed Jul 31, 2013 6:41 pm

xX-Nero-Xx

xX-Nero-Xx

Lucky Day(K' Stage) by Vegaz P 32795826767_bd9bc92b05_o
Change your
verticalfollow = .90
floortension = 60

Also change all of your clouds deltas on the X-axis to .1
You could also darken that white building on the far left side and that yellow-greenish building on the far right side.

http://neroarchives.webs.com/

91.0/Older LR stage Re: Lucky Day(K' Stage) by Vegaz P on Wed Jul 31, 2013 9:59 pm

Vegaz_Parrelli

Vegaz_Parrelli

Lucky Day(K' Stage) by Vegaz P 2D2jZmR
Great feedback. I'll apply the changes and get back wit ya.


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Lucky Day(K' Stage) by Vegaz P 0hGNWik



Do your best to become stronger. Become stronger, so you can do your best

101.0/Older LR stage Re: Lucky Day(K' Stage) by Vegaz P on Thu Aug 01, 2013 1:56 am

ExCham

ExCham

Lucky Day(K' Stage) by Vegaz P 49283851498_0631820187_o
I already told u a few things at IMT.

So...
Just work on it more and make it lovely as that Andore Arena stage ;D

Good luck and congratz for coming out on 12 place on da competition.
I gona try next year so hope you try again.


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Lucky Day(K' Stage) by Vegaz P Hdn_uni_signature_by_excahm-d8nsq46
http://excahmmugen.blogspot.com

111.0/Older LR stage Re: Lucky Day(K' Stage) by Vegaz P on Thu Aug 01, 2013 2:57 pm

Vegaz_Parrelli

Vegaz_Parrelli

Lucky Day(K' Stage) by Vegaz P 2D2jZmR
Thanks, Cruz. I plan on using your feedback as the base of my updates, bro.


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Lucky Day(K' Stage) by Vegaz P 0hGNWik



Do your best to become stronger. Become stronger, so you can do your best

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