Source: http://www.computerandvideogames.com/422232/xbox-one-and-ps4-are-essentially-the-same-says-john-carmack/TheTechGame wrote:id Software co-founder also thinks Xbox One backlash was a "bit of a witch hunt"
PS4 and Xbox One are "essentially the same" in terms of performance, according to id Software co-founder John Carmack.
Speaking during his keynote at QuakeCon 2013 keynote (via Gamasutra), the lead Wolfenstein 3D, Doom and Quake programmer said that while he hasn't "done really rigorous benchmarking", he was surprised to find how similar the two new consoles are.
"I haven't done really rigorous benchmarking [but] they're very close and they're both very good," he said.
"It's almost amazing how close they are in capabilities, how common they are."
Carmack went on to say that the initial backlash to Xbox One was "a bit on the side of a witch hunt", adding: "The future is obvious right there, and it will be good for us in general. A lot of these things are inevitable."
Carmack was also critical of Kinect, which he described as "sort of like a zero-button mouse with a lot of latency... Kinect still has some fundamental limitations with the latency and framerate... It's fundamentally a poor interaction."
Xbox One will be available in 21 markets this November. The Xbox One price has been set at £425 / €499 / $499.
Sony has confirmed a "holiday 2013" PS4 release date in Europe and the US and a PS4 price of £349 / €399 / $399.
Source: http://megagames.com/news/spoilers-ruined-new-smash-bros-story-mode?utm_source=zergnet.com&utm_medium=referral&utm_campaign=zergnet_78797At least that's what the series creator, Masahiro Sakurai said when asked about why there wasn't going to be a story mode in the new Super Smash Bros - at least not in the same way it was done in Brawl.
Those of you who played the singleplayer (or cooperative) elements of the Wii's Smash Bros, will know that the Subspace Emissary came up with a reason that all these characters might be found in the same game world long enough to beat the snot out of each other. It also featured in-game cutscenes, that acted as a very traditional gaming award for the players.
However, as happens with a lot of cutscenes now they ended up Youtube, something that Sakurai felt, ruined the whole thing.
"Unfortunately, the movie scenes we worked hard to create were uploaded onto the internet." Sakurai lamented. "You can only truly wow a player the first time he sees a cutscene. I felt if players saw the cutscenes outside of the game, they would no longer serve as rewards for playing the game, so I've decided against having them."
So in the new game, he won't be using story driven cutscenes, but instead, ones that when shared around help promote the game, like the big reveal for the Animal Crossing Villager and MegaMan.
There will still be a story mode of sorts, something that's a little different than the usual Vs action, but it won't be to the extent of the one in Brawl.
Anyone else feel like this smacks of someone throwing a tantrum? Of course the clips are going to get uploaded to Youtube, but the people who want to experience them for the first time without spoilers won't go looking for them... right?
They're for people who don't own the game or who want to remind themselves what happened without playing through the game again.
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