Deep In Thailand
On Top Of New York
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Yo Vegaz, there are some problems with your stage.
First, the floor sprite comes short towards the end of the stage thus showing a "hole" in the background.
Second, the boundhigh is wrong. Odd, did you use the latest version of Mugen 1.0?
And last, the parallax is wrong. Observe when one character moves to a direction. Notice that the opponent will look as if the character is sliding from the floor and thus result into "bad" parallax.
That's my observation as of now. I hope you can fix it asap because I really like how this stage is turning out. :)
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