Newage Mugen

A Mugen community that specializes in stage, screenpack creation, and graphics.

You are not connected. Please login or register

[Updated] Cerberus - Chaos Code/ Version 2 has been added

View previous topic View next topic Go down  Message [Page 1 of 1]

Cerberus - Chaos Code

-Stage Description-
Animation - Yes
Super Jump - Yes
Deltas - No
Music - Yes - Chaos Code theme
Mugen 1.0 compatible - yes
Credit - Insanius/Aokmaniac13 for Chaos Code stage sprites. Credit has also been mention in the .def file as well

Cerberus Version 1 Stage
-Screenshot Preview-

-Video Preview-

-Download Link-

Cerberus Version 2 Stage

-Screenshot Preview-

-Download Link-

Last edited by xX-Nero-Xx on Thu Jan 24, 2013 2:44 pm; edited 2 times in total

View user profile
I really like what you did with that light on the right hand side. Nice idea.

IMO, the light animations seem way too fast and sort of clunky (referring to Christmas looking lights and the lights on the brick wall). I still suggest erasing everything on the light sprites that aren't lights to avoid the huge amount of gradient loss it produces. That's what I did with my personal copy.

I looked at everything else, the characters are pretty game accurate, the music is very nice, your sprites are cropped, everything seems in tip top shape. Good job, bro. I'm definitely keeping this one.

Another version? Now you've got me curious. Twisted Evil


View user profile
Thanks GLB

View user profile
I readed what you said on Guild...

Cait´s stage haven´t made yet?
I thought it was already made and released.
I only need to code the animations of the stage to finish it.
Btw thanks!
the new version looks better.

View user profile

View previous topic View next topic Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum