Newage Mugen

A Mugen community that specializes in stage, screenpack creation, and graphics.

You are not connected. Please login or register

Arsenal - Chaos Code

View previous topic View next topic Go down  Message [Page 1 of 1]

1HR Stage Arsenal - Chaos Code on Thu Jan 03, 2013 1:09 am

Arsenal - Chaos Code

-Stage Description-
Animation - Yes
Super Jump - Yes
Deltas - No
Music - Yes - Chaos Code theme
Mugen 1.0 compatible - yes
Credit - Insanius/Aokmaniac13 for Chaos Code stage sprites. Credit has also been mention in the .def file as well
Enjoy!

-Screenshot Preview-




-Video Preview-


-Download Link-
http://www.mediafire.com/?yx5zn2o5jy33cpl

View user profile http://neroarchives.webs.com/

2HR Stage Re: Arsenal - Chaos Code on Thu Jan 03, 2013 1:24 am

It's from source so there's not much complaining worth doing. It's a pretty nice stage all in all, I enjoy it. Though there is massive amounts of gradient loss, and seeing how large the image was it would've been nice to see it in layers.


_______________________________________________

View user profile http://www.newagemugen.com/

3HR Stage Re: Arsenal - Chaos Code on Thu Jan 03, 2013 8:05 am

This image has about 251,503 colors on it and that's just an estimate of what a Photoshop plugin has done. Their really isn't that much i can do about the gradient loss because of mugen situation with gradients as you all should know. The only possible way for me not to have as much gradient loss is using Cybaster jigsaw method since the stage tool cuts up the image into a bunch of parts that's about 25x25 if i'm not mistaken. Either way you would still see color loss if i did it that way, so i used rgb method like i always do.

View user profile http://neroarchives.webs.com/

4HR Stage Re: Arsenal - Chaos Code on Thu Jan 03, 2013 4:23 pm

Yeah, there's not much that can be done. Unless you were to chance it in layers. Even using Cybaster's tool for jigsawing wouldn't do much because the jigsaw part of the tool does not work properly. You'd have better results manually jigsawing.


_______________________________________________

View user profile http://www.newagemugen.com/

5HR Stage Re: Arsenal - Chaos Code on Fri Jan 04, 2013 12:39 am

Beautiful work, Nero! I'm intrigued by your fire sprites. Are they provided by Aoko as well?


_______________________________________________




Do your best to become stronger. Become stronger, so you can do your best
View user profile

6HR Stage Re: Arsenal - Chaos Code on Fri Jan 04, 2013 2:52 am

i dig it. good look here bruh Thumbs Up


_______________________________________________
Spoiler:


Fail  Fail  Fail  Fail  Fail  Fail  Fail  Fail

FailFail Fail  Fail  Fail  Fail  Fail  Fail
View user profile http://youtube.com/user/Xer0Stryke

7HR Stage Re: Arsenal - Chaos Code on Fri Jan 04, 2013 4:47 am

Vegaz_Parrelli wrote:Beautiful work, Nero! I'm intrigued by your fire sprites. Are they provided by Aoko as well?

Yes, Insanius included all parts of the stages.


_______________________________________________

View user profile http://www.newagemugen.com/

View previous topic View next topic Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum