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Kombat Tomb HD

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11.0/older Hi Res Stage Kombat Tomb HD on Tue Oct 18, 2011 4:55 pm

Taybear

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So I've started on this stage...
Its ALMOST done minus the animations


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21.0/older Hi Res Stage Re: Kombat Tomb HD on Tue Oct 18, 2011 7:31 pm

G

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In HD?


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http://www.newagemugen.com/

31.0/older Hi Res Stage Re: Kombat Tomb HD on Tue Oct 18, 2011 7:46 pm

Taybear

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well 1280*720
most consider that HD


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41.0/older Hi Res Stage Re: Kombat Tomb HD on Tue Oct 18, 2011 7:56 pm

G

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Well yeah, lol.

Looks interesting, though I don't use that resolution.


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51.0/older Hi Res Stage Re: Kombat Tomb HD on Tue Oct 18, 2011 8:51 pm

Taybear

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I'm gonna make a 640*480 patch before i release it dont worry :pirat:


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61.0/older Hi Res Stage Re: Kombat Tomb HD on Tue Oct 18, 2011 9:20 pm

sal-azul

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make a 640x360 patch I you can have my babies Twisted Evil (no homo)


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71.0/older Hi Res Stage Re: Kombat Tomb HD on Tue Oct 18, 2011 9:23 pm

Taybear

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Wait is it 640*480 or 360?
O_O


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81.0/older Hi Res Stage Re: Kombat Tomb HD on Wed Oct 19, 2011 6:50 pm

G

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360 is a resolution that some people on 1.0 use IIRC.

480 is the default in this case of what you're thinking. But a 360 patch isn't a bad idea at all, especially for an HD res patch.


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91.0/older Hi Res Stage Re: Kombat Tomb HD on Thu Oct 20, 2011 12:54 pm

Taybear

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okay i see. I'll get to it soon.


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http://taybearmugenstuff.webs.com

101.0/older Hi Res Stage Re: Kombat Tomb HD on Fri Oct 21, 2011 12:56 am

Fletch, The Angry Black

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taybear I see potential in you, just like I was back in '09 Twisted Evil


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111.0/older Hi Res Stage Re: Kombat Tomb HD on Fri Oct 21, 2011 7:17 am

Taybear

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:D
Thanks bro!
I do hope i don't disappoint ya What a Face


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121.0/older Hi Res Stage Re: Kombat Tomb HD on Mon Oct 24, 2011 6:23 pm

Taybear

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Working on animations. I'm not really sure what to put in it and the sky background part and the area where you fight is the same image i never bothered to separate it D:

But i can say i have made a nice 640*320 patch :D




Any suggestions towards animations?


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http://taybearmugenstuff.webs.com

131.0/older Hi Res Stage Re: Kombat Tomb HD on Mon Oct 24, 2011 6:42 pm

TwiliPhoenix0402

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Maybe a bird or two or some glowing eyes in the skulls on the wall.


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141.0/older Hi Res Stage Re: Kombat Tomb HD on Mon Oct 24, 2011 10:40 pm

G

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Lens flare, delta separation (sky/foreground) As Phoenix said, maybe a bird or 2, and glowing eyes.

Mayyyybe make the clouds move? A layerno 1 fence or wall/railing similar to the one behind the characters using the blackjack method?

The second line was maybes, the first line should be strongly considered.


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