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Biohazard screenpack 1.1 WIP

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11.0/older LR screenpack Biohazard screenpack 1.1 WIP on Thu Dec 05, 2013 3:45 am

abls1




This screen pack is an edited version of Human's Proelium screen pack

here is some screenshots


winner screen


gameover



title


options


versus: Updated v3


character select


loading


Here is a wip video




this screen pack features
mugen 1.1
1280x720
orchestrated music & rock music
new female announcer
some animation
portrait thread already started in anticipation see it in link
http://mugenguild.com/forum/topics/proelium-custom-portrait-thread-153581.0.html

any updates will be posted on 1st post! I'm not an expert so i might need some help as i go.

Thanks



Last edited by abls1 on Thu Dec 05, 2013 8:50 am; edited 1 time in total

21.0/older LR screenpack Re: Biohazard screenpack 1.1 WIP on Thu Dec 05, 2013 4:54 am

Watta

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Looking good man.
Some suggestions...
-lower the arcade/vs/training button a bit more
-the win screen seems to be a bit too plain, maybe add some animations like scrolling text or something
-dat character select yo ._. You could try some simple slots like the ones NoZ had for EOF.


Keep us updated bro :)


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http://mugencoder.com/authors/view/watta

31.0/older LR screenpack Re: Biohazard screenpack 1.1 WIP on Thu Dec 05, 2013 5:18 am

abls1




The arcade/vs/training will be lower it looks a little plain maybe i will also add some image
there is no win screen will be updated the world map scrolls but it needs improvement
The character select not sure if i want to add slots maybe just aboarder to surround the slot area

Thans for your reply

41.0/older LR screenpack Re: Biohazard screenpack 1.1 WIP on Fri Dec 06, 2013 5:02 pm

G

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Looking at the screenshots the win screen looks very clashy compared to the rest of your screenpack.


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http://www.newagemugen.com/

51.0/older LR screenpack Re: Biohazard screenpack 1.1 WIP on Mon Dec 09, 2013 11:59 am

abls1




Yeah you are right I will find another image... nothing is set in stone so stuff can change

Thanks for your reply

61.0/older LR screenpack Re: Biohazard screenpack 1.1 WIP on Mon Dec 09, 2013 2:21 pm

Dissidia

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The name and arcade fonts could use some drop shadow under the font, or a stroke like the above font, easy to do.


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http://sites.google.com/site/dissidiamugen/

71.0/older LR screenpack Re: Biohazard screenpack 1.1 WIP on Fri Dec 13, 2013 3:47 am

abls1




I'll see what i can do about the fonts since my previous attempts using font factory were not good. Indexing the font was my problem since i was using more that 8 colors.

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