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I'M BAAAAAAAACK

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11.0/older lifebars I'M BAAAAAAAACK on Thu Jun 13, 2013 5:34 pm

Seph

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So, it's been almost 2 years since I stopped playing and making MUGEN material, and I've started messing around again and a little concept popped on my head

It's suppose to be inspired by KOF XI, I still need better fonts and more ideas, and soon I'll start making animations for it. I would like everybody's opinion and suggestions, hell, even make some changes if you want.



Last edited by Seph on Thu Jun 13, 2013 6:11 pm; edited 1 time in total


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21.0/older lifebars Re: I'M BAAAAAAAACK on Thu Jun 13, 2013 6:03 pm

Dissidia

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AWESOME! It's been awhile since you've been working with Mugen.


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31.0/older lifebars Re: I'M BAAAAAAAACK on Thu Jun 13, 2013 6:05 pm

Markpachi

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wb mang

41.0/older lifebars Re: I'M BAAAAAAAACK on Thu Jun 13, 2013 7:20 pm

ExCham

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Those circles could be smaller?
Nice to meet you btw just in case.


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http://excahmmugen.blogspot.com

51.0/older lifebars Re: I'M BAAAAAAAACK on Thu Jun 13, 2013 7:44 pm

Seph

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Nice to meet you, and yes, when I drew it on the paper, it was smaller. I'll be changing it. The color scheme isn't final, I pulled it out of my ass, so I need some opinion about the color. Also, planing on making this on 1.1 due to the .png alpha thingy that I need to learn.


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61.0/older lifebars Re: I'M BAAAAAAAACK on Thu Jun 13, 2013 9:26 pm

G

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OMG YES. WELCOME BACK SEPH. :Enjoyment:


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71.0/older lifebars Re: I'M BAAAAAAAACK on Thu Jun 13, 2013 9:47 pm

Jazz Jam Jizzle

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Long time no see brother.

If only Sal would drop us a visit for once. 


I miss you fags. ; ~;


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81.0/older lifebars Re: I'M BAAAAAAAACK on Fri Jun 14, 2013 12:05 am

Watta

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YES SEPH IS BACK! More lifebars for everyone Cheesin


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91.0/older lifebars Re: I'M BAAAAAAAACK on Fri Jun 14, 2013 1:38 am

ExCham

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I have saw some stuff but no HD lifebars???


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101.0/older lifebars Re: I'M BAAAAAAAACK on Fri Jun 14, 2013 2:24 pm

Dissidia

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Lithium wrote:Long time no see brother.

If only Sal and XTRM would drop us a visit for once. 


I miss you fags. ; ~;


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111.0/older lifebars Re: I'M BAAAAAAAACK on Fri Jun 14, 2013 5:11 pm

Esaki

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OMG Seph ;_;
You've returned! Let's pair up :D

121.0/older lifebars Re: I'M BAAAAAAAACK on Fri Jun 14, 2013 6:30 pm

Seph

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Kumomi wrote:
Only fags use HD

Why is the quoting system so.. bleh?
What he said. Cheesin
So i just got home, and I'll be starting to brainstorm in a few. I like I stated before, any help is more then welcome.
EDIT:
Just a few changes, changed it to a widescreen format, and new fonts. Still more changes to come.


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131.0/older lifebars Re: I'M BAAAAAAAACK on Sat Jun 15, 2013 7:26 am

Watta

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Kumomi wrote:Only use HD

QOTD. I hate this new system


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141.0/older lifebars Re: I'M BAAAAAAAACK on Sat Jun 15, 2013 5:06 pm

Dissidia

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Nice to see that you went widescreen. Can't wait to see more progression on the lifebars.


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151.0/older lifebars Re: I'M BAAAAAAAACK on Sat Jun 15, 2013 8:40 pm

Seph

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Some changes on the bars, for P2 side, the life and power bar will be aswell dark green. All who apose say nay.


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161.0/older lifebars Re: I'M BAAAAAAAACK on Sat Jun 15, 2013 9:18 pm

Jazz Jam Jizzle

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Planning to go for a green look?


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171.0/older lifebars Re: I'M BAAAAAAAACK on Sun Jun 16, 2013 6:58 am

Seph

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If you put it that way, yeah. BUT, I'm still looking for color schemes, that might look equal or even better then light/dark green, maybe I'll do a NAM color scheme.


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181.0/older lifebars Re: I'M BAAAAAAAACK on Sun Jun 16, 2013 7:57 am

Watta

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Do a NAM color scheme, it'll look badass and advertise at the same time Cheesin


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191.0/older lifebars Re: I'M BAAAAAAAACK on Sun Jun 16, 2013 8:09 am

Markpachi

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Add the logo on the bottom-middle of the screen if you ever do a NAM themed lifebar. :mcmahon:

201.0/older lifebars Re: I'M BAAAAAAAACK on Sun Jun 16, 2013 8:40 am

Seph

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MP wrote:Add the logo on the bottom-middle of the screen if you ever do a NAM themed lifebar. :mcmahon:
Maybe...
And before I forget, can someone explains me how does 1.1 work with pngs? I haven't touched 1.1 yet (yeah I've downloaded 1.0, and not the leaked beta, deal with it).


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211.0/older lifebars Re: I'M BAAAAAAAACK on Sun Jun 16, 2013 8:56 am

Markpachi

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- You need FF3 to make stuff for 1.1
- If you insert a PNG with a transparent background, the transparency gets converted into black. (I may be wrong on this one, but that's what happens on my end) You can use the add over sub method to make it transparent though.
- (Based on what I see) Sprites get blurry, but not as blurry as Double-res Winmugen.
- Lots of new features. Check it in the 1.1 docs, or ask Tamez.

221.0/older lifebars Re: I'M BAAAAAAAACK on Sun Jun 16, 2013 9:06 am

Seph

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Well, if you can PM me a screenshot of how it is, I would be thankful.
Soon I will post a template so you guys can make portraits, if you guys wish.


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231.0/older lifebars Re: I'M BAAAAAAAACK on Sun Jun 16, 2013 9:15 am

Markpachi

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Screenshot for what? It works just like the old Fighter Factory, only thing is that it can handle 32-bit images. No need to Index. Only downside is that you can't set the color of the transparency.

If I were you, i'd just stick with 1.0 since not a lot of people use/accept the existence of 1.1 mainly because it's a leak, and not official.

If you ever do use 1.1, I can test it out for you. My PC can handle 1.1 fairly well.

HEY WAIT A MINUTE, MAKE SURE THAT YOUR PC CAN HANDLE 1.1 FIRST!
Download my Raven's Ark stage, bro. It's the ultimate test for your computer's processing power. If you can run the stage, you can run anything 1.1 related.

241.0/older lifebars Re: I'M BAAAAAAAACK on Sun Jun 16, 2013 9:21 am

Watta

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1.1 screws us up in a way since we're so used to indexing shit. 

So is this gonna be for 1.0 and 1.1 or is this gonna be a 1.1 exclusive?

EDITED after seeing Mark's post: 1.1 is a serious pain in the ass if you don't have good PC configs, I can't even run Jean's stages Angry


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251.0/older lifebars Re: I'M BAAAAAAAACK on Sun Jun 16, 2013 9:37 am

Markpachi

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Oh yeah, whatever you do, don't mix indexed sprites and non-indexed sprites in your SFF file. It fucks up everything ... well, only the Indexed sprites.

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