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[HR] Golden Fire

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11.0/older Hi Res Stage [HR] Golden Fire on Sat Jan 14, 2012 12:17 pm

Vitobrine

Vitobrine



INFO:
Name : Golden Fire
Resolution : High Resolution(HiRes)
Versionsdate : 17.01.12
Author/s : Vitobrine and EXShadow

Origin : Original
Tribute to: Dragon Claw

Animated : Yes.
Music : No.




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Vitobrine



Last edited by Vitobrine on Fri Jul 13, 2012 5:19 am; edited 7 times in total

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21.0/older Hi Res Stage Re: [HR] Golden Fire on Sat Jan 14, 2012 12:18 pm

G

G


Always nice to see a tribute to Reuben Kee. I'll check this out when I got more time, Vito. It looks very promising.


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31.0/older Hi Res Stage Re: [HR] Golden Fire on Sat Jan 14, 2012 12:23 pm

Vitobrine

Vitobrine


GLB wrote:Always nice to see a tribute to Reuben Kee. I'll check this out when I got more time, Vito. It looks very promising.

Thank you very much GLB!
Dragon Claw is once of my favorite Chars in MUGEN. Reuben Kee was a great author, and I did a stage tribute for his DC.

Now, I should have more time for this stage, but I like it more to work on all my other works.

Cheers ^^

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41.0/older Hi Res Stage Re: [HR] Golden Fire on Sat Jan 14, 2012 8:04 pm

xX-Nero-Xx

xX-Nero-Xx


I tried it out its a nice stage but you should speed up the dragons movement a little.
Another thing i saw was when i did my super in the background behind the fire their is water their how come you didnt animate the water.

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51.0/older Hi Res Stage Re: [HR] Golden Fire on Sat Jan 14, 2012 8:13 pm

Vitobrine

Vitobrine


[You must be registered and logged in to see this link.] wrote:I tried it out its a nice stage but you should speed up the dragons movement a little.
Another thing i saw was when i did my super in the background behind the fire their is water their how come you didnt animate the water.

I have not the license to ude MOTVN's Water animation from "Paradise Island".
And I am to lazy to make it self...

Sorry.

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61.0/older Hi Res Stage Re: [HR] Golden Fire on Sun Jan 15, 2012 1:12 am

jeanbureau

jeanbureau


the "LICENSE" ?

lol, let's not exagerate with words. There are no genuine copyrights involved here.


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71.0/older Hi Res Stage Re: [HR] Golden Fire on Sun Jan 15, 2012 10:02 am

Vitobrine

Vitobrine


[You must be registered and logged in to see this link.] wrote:the "LICENSE" ?

lol, let's not exagerate with words. There are no genuine copyrights involved here.

Is it not closed source?

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81.0/older Hi Res Stage Re: [HR] Golden Fire on Sun Jan 15, 2012 10:14 am

Markpachi

Markpachi


It's Closed source but its like ... you're exaggerating it.


and


[You must be registered and logged in to see this link.] wrote:the "LICENSE" ?
Let's not exagerate with words.
There are no genuine copyrights involved here.

91.0/older Hi Res Stage Re: [HR] Golden Fire on Sun Jan 15, 2012 12:30 pm

Jazz Jam Jizzle

Jazz Jam Jizzle


I think he meant permission. Er take into account that his english isn't really the best


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101.0/older Hi Res Stage Re: [HR] Golden Fire on Mon Jan 16, 2012 2:29 pm

G

G


MOTVN and any other Phantom G material are closed. However, making your own water animations aren't that difficult. Try a program called Sqirlz.


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111.0/older Hi Res Stage Re: [HR] Golden Fire on Tue Jan 17, 2012 8:24 am

Vitobrine

Vitobrine


GLB wrote:MOTVN and any other Phantom G material are closed. However, making your own water animations aren't that difficult. Try a program called Sqirlz.

Thank you very much :Enjoyment:


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121.0/older Hi Res Stage Re: [HR] Golden Fire on Tue Jan 17, 2012 12:20 pm

Vitobrine

Vitobrine


[UPDATE]

- Own watereffect added...
- Dragon sprites are got more golden...
- Fire and smoke are set deeper...
- Temple fixed...

Spoiler:
*Puke above my english*


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