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[ACTIVE COMMISSION]閧:神罰 BATTLECRY: RETRIBUTION SP Project PART 8 - 4xCRYOGENESIS Special 4x DLC Character HD FX & Custom combat system Skin Mods Part.2 (For GRAYFOX/Lunalcard55/CancermanXIII/Oxocube/NK3s)

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✴Ex-Sirius✴
HmmmLawnmower
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Phant0mD
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Phant0mD

Phant0mD

[ACTIVE COMMISSION]閧:神罰  BATTLECRY: RETRIBUTION SP Project PART 8 - 4xCRYOGENESIS Special 4x DLC Character HD FX & Custom combat system Skin Mods Part.2 (For GRAYFOX/Lunalcard55/CancermanXIII/Oxocube/NK3s) 51937087073_50975dcb2f_o
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This is the 8th part of the official WIP Progress tracker thread for:

The BATTLECRY:Retribution Screenpack project.
(Commissioned by Grayfox/BigBoss/Solidus Snake, Crowd Funded by Lunalcard55, CancermanXIII, Oxocube)


Project will be accessible exclusively by our VIP/Donator/Sponsor community Members on completion

Previous Progress tracking threads for all completed work to date can be found via the links below:
PREVIOUS COMPLETED WORK (AS OF 23.09.21):

All future information related to the project will be posted here.


Overview of BATTLECRY:RETRIBUTION
Spoiler:

BATTLECRY: RETRIBUTION LORE & STORYLINE
Spoiler:

Technical Info and Specifications
Spoiler:


PROGRESS TRACKER & COMPLETION STATUS

PHASE 00 - Concept & design discussion - complete (2 Hours)
PHASE 001 - Game Logo design - complete (6 Hours)
PHASE 002 - Mugen Engine patching & 1080p localcoord template setup - complete (1 Hour)
PHASE 003 - Training Stage parallax template design - complete (3 Hours)
PHASE 004 - Training Stage aesthetics design - complete (5 Hours)
PHASE 005 - Training Stage Template Variation sequence - complete(4 Hours)
PHASE 006 - Stage Animation (Object Glitches and coding/import) - complete (2 hours)
PHASE 007 - Stage Animation Template (Info Graphics Universal constants & coding/import) - Complete (2 Hours)
PHASE 008 - Stage Animation - Create & Code 8 unique custom HD animation digital info emitter sequences - complete (10 Hours)
PHASE009 - New ADD004 engine system base setup for August update - Complete (1 hour)
PHASE010 - Fight.def: Simul/Tag Mode Lifebar template concept/creation - complete (3 hours)
PHASE011 - Fight.def: Simul/Tag Mode Lifebar import and coding -  complete (1 hour)
PHASE012 - Fight.def: Powerbar and font template concept/creation - complete (2 hours)
PHASE013 - Fight.def: custom score system implementation - complete (2 hours)
PHASE014 - Fight.def: Powerbar Template import & coding - complete (2 hours)
PHASE015 - Fight.def: Powerbar meter soundfx creation/import (1 hours)
PHASE016 - Fight.def:simul/tag mode Custom Portrait design -complete (1 hour)
PHASE017 - Fight.def: Tag Mode Name Font design (1 hours)
PHASE018 - Fight.def: Tag Mode Name Font import/coding (2 hours)
PHASE019 - Fight.def: powerbar level Font import/coding -complete (1 hour)
PHASE020 - Fight.def: Round Wins Icon System design - complete (2 hours)
PHASE021 - Fight.def: Round Wins Icon System import/coding - Complete (1.5 hours)
PHASE022 - Fight.def: Round Timer font design - Complete (1 hour)
PHASE023 - Fight.def: Round Timer BG Animation -  Complete (3 hours)
PHASE024 - Fight.def: Round Timer font import/coding - Complete (1 hour)
PHASE025 - Fighttx.air/common/cns: Pre-Intro Fight sequence animation template design - Complete (3 hours)
PHASE026 - Fighttx.air/common/cns: Pre-Intro Fight sequence animation portrait system template - Complete (2 hours)
PHASE027 - Fighttx.air/common/cns: Pre-Intro Fight sequence animation sprite import/coding (1.5 hours)
PHASE028 - Fighttx.air/common/cns: Pre-Intro Fight sequence Portrait template Tutorial video/documentation (1.5 hours)
PHASE029 - Fighttx.air Custom Light/Med/Hard/Block hitsparkfx System (2 hours)
PHASE030 - Fightfx.air Custom custom ADD004 Tag Mode K.O Animation+ Knockdown Soundfx/animation System - complete (2.5 hours)
PHASE031 - Fightfx.air/Common.cns: ADD004 Custom stock animation/Dizzy System coding & sfx - Complete (2.5 Hours)
PHASE032 - Fightfx.air/Common.cns: ADD004 Custom stock animation Guard crush system coding & sfx - Complete (2.5 Hours)
PHASE033- Fightfx.air/Common.cns: ADD004 combo Announcer System base code import - Complete (1 Hour)
PHASE034- Fightfx.air/Common.cns: ADD004 combo Announcer System base sprite template import - Complete (1 Hour)
PHASE035- Fightfx.air/Common.cns: ADD004 combat system/custom sound Announcer System concept/sound/sprite design - Complete (2.5 Hours)
PHASE036- Fightfx.air/Common.cns: ADD004 combat system/custom sound Announcer System coding/position/import - Complete (2 Hours)
PHASE037- Fightfx.air/Common.cns: ADD004 combat system/custom sound Announcer System pointer marker/Tag design - Complete (1 Hour)
PHASE038- Fightfx.air/Common.cns: ADD004 combat system/custom sound Announcer System pointer marker/Tag coding/testing - Complete (1 Hour)
PHASE039- Fightfx.air/Common.cns: ADD004 Round End custom Ranking/score calculation screen Border Frame system design/concept - Complete (2.5 hours)
PHASE040- Fightfx.air/Common.cns: ADD004 Round End custom Ranking/score calculation screen Border Frame system coding & Testing - Complete (1 hours)
PHASE041- Fightfx.air/Common.cns: ADD004 Round End custom Ranking/score calculation screen statistics/attributes meter design/concept - Complete (2 hours)
PHASE042- Fightfx.air/Common.cns: ADD004 Round End custom Ranking/score calculation screen statistics/attributes ATK/DEF/VIT testing/debug/coding - Complete (3.5 hours)
PHASE043- Fightfx.air/Common.cns: ADD004 Round End custom Ranking/score calculation screen S/SS/SSS/SSS+ RANK Score Cards design/concept - Complete (4 hours)
PHASE044- Fightfx.air/Common.cns: ADD004 Round End custom Ranking/score calculation screen A/AA/AAA RANK Score Cards design/concept - Complete (3 hours)
PHASE045- Fightfx.air/Common.cns: ADD004 Round End custom Ranking/score calculation screen B/BB/BBB RANK Score Cards design/concept - Complete (3 hours)
PHASE046- Fightfx.air/Common.cns: ADD004 Round End custom Ranking/score calculation screen C/CC/CCC RANK Score Cards design/concept - Complete (3 hours)
PHASE047- Fightfx.air/Common.cns: ADD004 Round End custom Ranking/score calculation screen D RANK Score Card design/concept - Complete (1 hour)
PHASE048- Fightfx.air/Common.cns: ADD004 Round End custom Ranking/score calculation screen E RANK Score Card design/concept - Complete (1 hour)
PHASE049- Fightfx.air/Common.cns: ADD004 Round End custom Ranking/score calculation screen - Total Score Digits Update system - Complete (1 hour)
PHASE050- Fightfx.air/Common.cns: ADD004 Round End custom Ranking/score calculation screen - special message "first attack/perfect" award trophy bonus system - Complete (1 hour)
PHASE051- Fightfx.air/Common.cns: ADD004 Round End custom Ranking/score calculation screen - "RESULTS/CONGRATULATIONS" final text addon message - Complete (1 hour)
PHASE052- Fightfx.air/Common.cns: ADD004 Round End custom Ranking/score calculation screen - complete system final coding and texting/gfx importing - Complete (1.5 hours)
PHASE053- Fight.def - Single Mode Lifebar - Base graphics design and concept (1.5 hours)
PHASE054- Fight.def - Single Mode Lifebar - custom Portrait PSD template system concept & design (1 hour)
PHASE055- Fight.def - Single Mode Lifebar - Sprite import & coding/testing (1.5 hours)
PHASE056- Fight.def - Single Mode Lifebar -system.def portrait scale & coding implementation (1.5 hours)
PHASE057- Fight.def - Turns Mode Lifebar - Base graphics design and concept (1 hour)
PHASE058- Fight.def - Turns Mode Lifebar - custom Portrait PSD template system concept & design (1.5 hours)
PHASE059- Fight.def - Turns Mode Lifebar - Sprite import & coding/testing (1 hour)
PHASE060- Fight.def - Turns Mode Lifebar - system.def portrait scale & coding implementation (1 hours)
PHASE061- Fight.def - Turns Mode Lifebar - K.O Animation effect animation portrait system design and import (2 Hours)
PHASE062- Fight.def - Turns Mode Lifebar - Multiple Lifebar mode variables testing and debug (2 Hours)
PHASE063 - 4x CRYOGENESIS Character Skin Mods -  Palette selector mod & planning/import/export/animation (2 Hours)
PHASE064 - 4x CRYOGENESIS Character Skin Mods -  Character001-Hiryu mod-Mugen 1.1 HD .def Coding conversion (1 Hours)
PHASE065 - 4x CRYOGENESIS Character Skin Mods -  Character001-Hiryu mod-ADD004 Patch/tag compatibility system checking (1 Hours)
PHASE066 - 4x CRYOGENESIS Character Skin Mods -  Character001-Hiryu mod-12xPalette creation system Adjustment  (4 Hours)
PHASE067 - 4x CRYOGENESIS Character Skin Mods -  Character001-Hiryu mod-1.1 .cns Widescreen combat coding updates/bug removal (0.5 Hours)
PHASE068 - Character001-Hiryu mod-1.1 Palette Transparency Mods (2 hours)
PHASE069 - Character001- Custom hitspark mods-Hiryu Cyber Light Hitspark planning & animation layers (1 hour)
PHASE070 - Character001- Custom hitspark mods-Hiryu Cyber Light Hitspark import & coding (1 hour)
PHASE071 - Character001- Custom hitspark mods-extra dust effect mod Hitspark planning & animation layers(1 hour)
PHASE072 - Character001- Custom hitspark mods-extra dust effect mod Hitspark import & coding(1 hour)
PHASE073 - Character001- Custom hitspark mods-Hiryu Cyber Slash Hitspark planning & animation layers(1.5 hour)
PHASE074 - Character001- Custom hitspark mods-Hiryu Cyber Slash Hitspark import & coding (1.5 hour)
PHASE075 - CRYOGENESIS Character Skin Mods - Character001-Hiryu mod-Custom HD Hitspark/Guard spark Helpers system (1.5 hour)

PHASE076 - Custom character Minion system animation/coding & import template (1.5 hours)
PHASE077 - Custom character Minion system scaling/refining/tweaking (2 hours)
PHASE078 - Sample CHar Hiryu Mods - Special Slashing Hitsparks (1.5 hours)
PHASE079 - Sample CHar Hiryu Mods - Super Move Hitsparks (2 hours)
PHASE080 - Super HDSM move BG template - LEVEL 1 2 3 (1.5 hours)
PHASE081 - super combo finish move text. (1 hours)
PHASE082 - Custom Powerup charge Animation & coding FX (5.5 hours)
PHASE083 - Battlecry special character Aura & coding FX (1.5 hours)
PHASE084 - Cipher Dragon Guy Palette selector coding system import (0.5 hours)
PHASE084B - Cipher Dragon Guy 12 x Palette Mods creation (3.5 hours)
PHASE085 - Cipher Dragon Guy HD Guard sparks system import (0.5 hours)
PHASE086 - Cipher Dragon Guy HD Hitpsarks System Import (0.5 hours)
PHASE087 - Cipher Dragon Guy Powerup/Counter system Import (0.5 hours)
PHASE088 - Cipher Dragon Guy Cryo Bonji charge  system Import (0.5 hours)
PHASE089 - Cipher Guy Dramatic KO BG animation system Import (0.5 hours)
PHASE090 - Cipher Guy Signature Move KO text animation creation (0.5 hours)
PHASE091 - Cipher guy Minion System Animation creation and coding import (2 hours)
PHASE092 - SUPER HDSM BG ANIMATION Creation and code import (0.5 hours)
PHASE093 - CIPHER GUY AURA SYSTEM CREATION AND CODING IMPORT (1 hours)
PHASE094 - CIPHER GUY Dragon Guy Style Intro Animation sprites creation (2.5 hours)
PHASE095 - Cipher Guy GRAYFOX Voice Mod requests (2 hours)
PHASE096 - Cipher Guy custom Portrait graphics/lifebar port generation (2 hours)


IN PROGRESS AS OF 28.11.22:
PHASE097 - Cipher Di Kong 12x Custom Palette system planning


PENDING PHASES TBA
PHASE098 - Cipher Di Kong Palette selector coding system import (0.5 hours)
PHASE099 - Cipher Di Kong 12 x Palette Mods creation (3.5 hours)
PHASE100 - Di Kong HD Guard sparks system import (0.5 hours)
PHASE101 - Di Kong HD Hitpsarks System Import (0.5 hours)
PHASE102 - Di Kong Powerup/Counter system Import (0.5 hours)
PHASE103 - Di Kong Cryo Bonji charge  system Import (0.5 hours)
PHASE104 - Di Kong power up command coding and moveset edit (3 hours)
PHASE105 - Di Kong Projectile system update
PHASE106 - Di Kong Minion System Animation creation and coding import (2 hours)
PHASE107 - SUPER HDSM BG ANIMATION Creation and code import (0.5 hours)
PHASE108 - Di Kong AURA SYSTEM CREATION AND CODING IMPORT (1 hours)
PHASE109 - Di Kong Intro Animation sprites creation (2.5 hours)
PHASE111 - Cipher Guy custom Portrait graphics/lifebar port generation (2 hours)




CURRENT BUILD: BCRv0.56a
PROJECT COMPLETION STATUS: 56% COMPLETE
Total Time/value investment as of 26.11.22: 178.5 Hours (@18.00/hr = Current project value @ 3213.00)
Current VIP Donators & Sponsors:GRAYFOX/Lunalcard55/CancermanXIII/Oxocube/NK3s



Last edited by Phant0mD on Fri Nov 25, 2022 11:13 pm; edited 1 time in total


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Phant0mD

Phant0mD

[ACTIVE COMMISSION]閧:神罰  BATTLECRY: RETRIBUTION SP Project PART 8 - 4xCRYOGENESIS Special 4x DLC Character HD FX & Custom combat system Skin Mods Part.2 (For GRAYFOX/Lunalcard55/CancermanXIII/Oxocube/NK3s) 51937087073_50975dcb2f_o
卍♆★Divine Overseer★♆卍
Verified Senior Forum support/assistant/curator
Taunting The Devil (Gold)
Newagemugen Member for Over 7 Years
★★Thousand Dragon★★
Posted over 1000 Messages
★★Pot Of Prosperity★★
Commissioned/Donated to support Newagemugen
Apple Of The Eye (Platinum)
Recieved 60 or more likes from other Members
The Greatest Showman (Platinum)
Created 40 or more Unique Topics
Kindred Spirit (Gold)
Liked 30 Forum posts
Lord Of War (Gold)
Obtained The Highest Tier 3 Warlord Class Rank

Adn we are back to business in our new project thread!
Lets wack out these palettes!
I call this one, the OG CHESMASTER Palette lol
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Inspired by sachiel by rikard and also white flame Kyo


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CancerManXIII

CancerManXIII

[ACTIVE COMMISSION]閧:神罰  BATTLECRY: RETRIBUTION SP Project PART 8 - 4xCRYOGENESIS Special 4x DLC Character HD FX & Custom combat system Skin Mods Part.2 (For GRAYFOX/Lunalcard55/CancermanXIII/Oxocube/NK3s) 51240524370_550aa649d1_o
★★Pot Of Prosperity★★
Commissioned/Donated to support Newagemugen
★★Dark Master Of Fists★★
Newagemugen Member for over 10 Years
Newsboy (Stone)
Created 5 or more Unique Topics
Kindred Spirit (Gold)
Liked 30 Forum posts
Idol Master (Gold)
Recieved 40 or more likes from other Members
Super Soldier (Silver)
Obtained The Highest Tier 2 Warrior Class Rank

looks like we gon have some badass guest chars to play with on this.
im watchin the show bro keep the film rolling


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Phant0mD likes this post

Phant0mD

Phant0mD

[ACTIVE COMMISSION]閧:神罰  BATTLECRY: RETRIBUTION SP Project PART 8 - 4xCRYOGENESIS Special 4x DLC Character HD FX & Custom combat system Skin Mods Part.2 (For GRAYFOX/Lunalcard55/CancermanXIII/Oxocube/NK3s) 51937087073_50975dcb2f_o
卍♆★Divine Overseer★♆卍
Verified Senior Forum support/assistant/curator
Taunting The Devil (Gold)
Newagemugen Member for Over 7 Years
★★Thousand Dragon★★
Posted over 1000 Messages
★★Pot Of Prosperity★★
Commissioned/Donated to support Newagemugen
Apple Of The Eye (Platinum)
Recieved 60 or more likes from other Members
The Greatest Showman (Platinum)
Created 40 or more Unique Topics
Kindred Spirit (Gold)
Liked 30 Forum posts
Lord Of War (Gold)
Obtained The Highest Tier 3 Warlord Class Rank

And Now a Personal Fav, our Neon Galaxy Eyes palette!

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We are really rollin now! on to the next!


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Phant0mD

Phant0mD

[ACTIVE COMMISSION]閧:神罰  BATTLECRY: RETRIBUTION SP Project PART 8 - 4xCRYOGENESIS Special 4x DLC Character HD FX & Custom combat system Skin Mods Part.2 (For GRAYFOX/Lunalcard55/CancermanXIII/Oxocube/NK3s) 51937087073_50975dcb2f_o
卍♆★Divine Overseer★♆卍
Verified Senior Forum support/assistant/curator
Taunting The Devil (Gold)
Newagemugen Member for Over 7 Years
★★Thousand Dragon★★
Posted over 1000 Messages
★★Pot Of Prosperity★★
Commissioned/Donated to support Newagemugen
Apple Of The Eye (Platinum)
Recieved 60 or more likes from other Members
The Greatest Showman (Platinum)
Created 40 or more Unique Topics
Kindred Spirit (Gold)
Liked 30 Forum posts
Lord Of War (Gold)
Obtained The Highest Tier 3 Warlord Class Rank

Now this one I'm sure the OGs will know all about

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Yes, its the legendary Dragon Guy palette!
If you still don't know who i'm talking about, I'll post a link here to a video of Syn's original Dragon Guy in action


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MagistusMoon

MagistusMoon

[ACTIVE COMMISSION]閧:神罰  BATTLECRY: RETRIBUTION SP Project PART 8 - 4xCRYOGENESIS Special 4x DLC Character HD FX & Custom combat system Skin Mods Part.2 (For GRAYFOX/Lunalcard55/CancermanXIII/Oxocube/NK3s) 29630307338_927318ed53_o
Death Note (Wood)
Created Your first Forum Topic
Rank Hunter (Bronze)
Obtained The Highest Tier 1 Initate Rank
Kindred Spirit (Silver)
Liked 15 Forum posts
Fanservice (Bronze)
Recieved 20 or more likes from other Members
★★Dark Master Of Fists★★
Newagemugen Member for over 10 Years

I've been following this project for quite a while now and I just wanted to say how ambitious and beautiful it is.
I don't think I've quite seen another Mugen project like this before with it's own kind of, I don't know how to word it but "flavor" if that is the right word?
The colors and the story that you wrote in the main description combined with all the cyberpunkish visuals are really pleasing to the eye.
I may have to hire your creative services for some of my own personal dream works that I know I dont have near the required knowhow or creative flair to do myself.

Phant0mD likes this post

Phant0mD

Phant0mD

[ACTIVE COMMISSION]閧:神罰  BATTLECRY: RETRIBUTION SP Project PART 8 - 4xCRYOGENESIS Special 4x DLC Character HD FX & Custom combat system Skin Mods Part.2 (For GRAYFOX/Lunalcard55/CancermanXIII/Oxocube/NK3s) 51937087073_50975dcb2f_o
卍♆★Divine Overseer★♆卍
Verified Senior Forum support/assistant/curator
Taunting The Devil (Gold)
Newagemugen Member for Over 7 Years
★★Thousand Dragon★★
Posted over 1000 Messages
★★Pot Of Prosperity★★
Commissioned/Donated to support Newagemugen
Apple Of The Eye (Platinum)
Recieved 60 or more likes from other Members
The Greatest Showman (Platinum)
Created 40 or more Unique Topics
Kindred Spirit (Gold)
Liked 30 Forum posts
Lord Of War (Gold)
Obtained The Highest Tier 3 Warlord Class Rank

MagistusMoon wrote:I've been following this project for quite a while now and I just wanted to say how ambitious and beautiful it is.
I don't think I've quite seen another Mugen project like this before with it's own kind of, I don't know how to word it but "flavor" if that is the right word?
The colors and the story that you wrote in the main description combined with all the cyberpunkish visuals are really pleasing to the eye.
I may have to hire your creative services for some of my own personal dream works that I know I dont have near the required knowhow or creative flair to do myself.

Much luv handshakes n hugs lol.
And yup, we always have, and always will manifest and create our own Multiverse here at NAM lol.
We are continuing the legacy that only of a few of us remember from our early days of mugen and we will continue doing so!
And yeah man, no job too little or too small, any graphix/art/Mugen related commission stuff, we gotchu covered!
The NAM team is super talented and have made some amazing stuff this year behind the scenes so yeh lol

Now back to the main event lol

a dARK mAGNETO pALETTE fOR THAT ASS!~

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We are really rolling these out now. We are half way there, only 6 more to go!
Back to tha temple!


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Phant0mD

Phant0mD

[ACTIVE COMMISSION]閧:神罰  BATTLECRY: RETRIBUTION SP Project PART 8 - 4xCRYOGENESIS Special 4x DLC Character HD FX & Custom combat system Skin Mods Part.2 (For GRAYFOX/Lunalcard55/CancermanXIII/Oxocube/NK3s) 51937087073_50975dcb2f_o
卍♆★Divine Overseer★♆卍
Verified Senior Forum support/assistant/curator
Taunting The Devil (Gold)
Newagemugen Member for Over 7 Years
★★Thousand Dragon★★
Posted over 1000 Messages
★★Pot Of Prosperity★★
Commissioned/Donated to support Newagemugen
Apple Of The Eye (Platinum)
Recieved 60 or more likes from other Members
The Greatest Showman (Platinum)
Created 40 or more Unique Topics
Kindred Spirit (Gold)
Liked 30 Forum posts
Lord Of War (Gold)
Obtained The Highest Tier 3 Warlord Class Rank

And now, the 5 venom fist style palette you may remember from our Shin Venom Ken mod for CancermanXIII

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more on the way...

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Oxocube

Oxocube

[ACTIVE COMMISSION]閧:神罰  BATTLECRY: RETRIBUTION SP Project PART 8 - 4xCRYOGENESIS Special 4x DLC Character HD FX & Custom combat system Skin Mods Part.2 (For GRAYFOX/Lunalcard55/CancermanXIII/Oxocube/NK3s) 51240524370_550aa649d1_o
★★Pot Of Prosperity★★
Commissioned/Donated to support Newagemugen
★★Dark Master Of Fists★★
Newagemugen Member for over 10 Years
Newsboy (Stone)
Created 5 or more Unique Topics
Super Soldier (Silver)
Obtained The Highest Tier 2 Warrior Class Rank
Kindred Spirit (Gold)
Liked 30 Forum posts
Apple Of The Eye (Platinum)
Recieved 60 or more likes from other Members

The project has come so far my friend.
I fancy all the new colors of Shin guy my friend, it gets better and better for us


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"My authority is absolute & I will not tolerate Insolence!" - M.Bison, 1994

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Phant0mD likes this post

Phant0mD

Phant0mD

[ACTIVE COMMISSION]閧:神罰  BATTLECRY: RETRIBUTION SP Project PART 8 - 4xCRYOGENESIS Special 4x DLC Character HD FX & Custom combat system Skin Mods Part.2 (For GRAYFOX/Lunalcard55/CancermanXIII/Oxocube/NK3s) 51937087073_50975dcb2f_o
卍♆★Divine Overseer★♆卍
Verified Senior Forum support/assistant/curator
Taunting The Devil (Gold)
Newagemugen Member for Over 7 Years
★★Thousand Dragon★★
Posted over 1000 Messages
★★Pot Of Prosperity★★
Commissioned/Donated to support Newagemugen
Apple Of The Eye (Platinum)
Recieved 60 or more likes from other Members
The Greatest Showman (Platinum)
Created 40 or more Unique Topics
Kindred Spirit (Gold)
Liked 30 Forum posts
Lord Of War (Gold)
Obtained The Highest Tier 3 Warlord Class Rank

Oxocube wrote:The project has come so far my friend.
I fancy all the new colors of Shin guy my friend, it gets better and better for us

It only gets better by the day brotha!
And its a new week and time to pick up where we left off!

This one is called the Reverse Chess masta Palette lol.
It is literally reverse black and white of the other Chess master palette
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We dont stop! Back to tha temple for the 999th time lol!


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Phant0mD

Phant0mD

[ACTIVE COMMISSION]閧:神罰  BATTLECRY: RETRIBUTION SP Project PART 8 - 4xCRYOGENESIS Special 4x DLC Character HD FX & Custom combat system Skin Mods Part.2 (For GRAYFOX/Lunalcard55/CancermanXIII/Oxocube/NK3s) 51937087073_50975dcb2f_o
卍♆★Divine Overseer★♆卍
Verified Senior Forum support/assistant/curator
Taunting The Devil (Gold)
Newagemugen Member for Over 7 Years
★★Thousand Dragon★★
Posted over 1000 Messages
★★Pot Of Prosperity★★
Commissioned/Donated to support Newagemugen
Apple Of The Eye (Platinum)
Recieved 60 or more likes from other Members
The Greatest Showman (Platinum)
Created 40 or more Unique Topics
Kindred Spirit (Gold)
Liked 30 Forum posts
Lord Of War (Gold)
Obtained The Highest Tier 3 Warlord Class Rank

You should be familiar with this one by now lol.
its the Proxicide Shin Lvl2 Akuma palette style
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Damn going all out on these palettes, brotha. You love to see it.


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haha yeah man, we gotta go next level for these alternate reality warriors from another Cryodimension lol.
This one is called the Crips vs Bloods super gang palette lol
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This one is inspired by Street Fighter x Tekken, Its the Pandora Mode Palette

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looking good, looking good. I havent really had time to follow this because I've been sidetracked on other projects but we should definitely do something together for this down the track

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Now back to the temple, all pal's are golden.


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And last but certainly not least, the alternate Pandora Mode street fighter x tekken palette.
This version and the previous version are inspired specifically to imitate how ryu and kens
palettes change in pandora mode. with ryu being more pink and ken being more purple:

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And now that completes our 12 x palettes!
Now to configure the coding for our palette selector and test!
Back to the mountains!


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Me like long time.lol


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Phant0mD

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Alrighty!
I think it is safe to say that the palette selector sytem and our 12 custom palettes are 100% complete!
I have imported the animations and coding for the DLC skin selector addon aswell and here we can test them all out!
This was about 6+ Hours worth of palette creation and color separation editing on this bad boy to achieve these 12 colors so I hope you Gold saints and mr Fox will enjoy him on his release to you all!



Now with hat out of the way its time to move on to importing our HD custom hitsparks and also work on the new additions!

Temple Chanting will commence! thawotitizboi


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The colors are blending nice. I love the selector setup. I can only imagine what the hd custom sparks, will look like. This going to be a Christmas gift, I won't forget. Well a partial gift anyway. The meat of the build, is yet to come next year. I look forward to that, for sure. I'm on a jet, to get deliver that special mountain soup.lol


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yess yess!
Well we have put so much blood sweat and tears into this thanks to so much support from everyone.
No other mugen projects on any ohter mugen sites get this level of detail and constant updates day by day by day lol. While other Mugen full games look still the same after almost  10 years, we look different and better by the day! But enough chit chat, we are on the clock here!

Now I have created a new Medium Hitspark, very much based on the stock system Battlecry Hitsparks that we designed and showcased last year in
the promotional video showcasing the amazing stage that Fredo and Grayfox created together that has been extremely popular, gaining almost 3000 watches on youtube!
If you remember the hitsparks that were shown here during the OHMSBY characters we used and tested (which I also actually need to release to you all goldsaints + GRAYFOX for use with Battlecry)
then you recognise this custom medium hitspark i am creating.
AI will post a few frames as a preview here:

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Now the next step is to fine tune, scale and import it, along with the other HD sparks we already made last time and then we are good to go!
nO STONES ARE LEFT UNTURNED! Back to work!


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As always, it is coming along nicely my friend


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Them sparks are gorgeous looking. I love the vibrant colors, things are sone to be unfold for us. I have my favorite gaming chair, awaiting for the fire works to pop off.lol Back to them mountains.lol


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Phant0mD

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Ok, and now for our 59th test, we are about to test out the newly created medium hitspark, and also the imported main hitsparks in HD to
see what we have going on. Lets get to it!



And there we go! Looking pretty damn amazing and 1000 better than the conventional boring attack fx everyone uses if you ask me lol.
Now the minor detail I overlooked was the HD guard spark. Time to import and test!


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Man you having to much fun, I'm jelly now.lol Sparks look eye blinging and, yes this will be another one for the books. Back to the mountains. I wonder if that monk, is the next mystery fighter.lol


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