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MBTL Saber by Beterhans Native HD for Mugen 1.1

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beterhans

beterhans

MBTL Saber by Beterhans Native HD for Mugen 1.1 2GPpdMR
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Saber (Artoria Pendragon)

Mugen 1.1b only character.

80% Source Accurate to the original game MBTL (Melty Blood: Type Lumina)






Link can be found on my Patreon page and it's open for public for the moment.

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Credit to Resentone and Burako for resource and FX.

Chatacter also in this video are Red Arcueid by Resentone Hisui by Kira5472 Aoko by Burako Seiryu kaede by ohgaki Kyo-KOF02UM by ikaruga Tatsuya by Infantry00 Hiramitsu Montana Clan all other characters are by me (beterhans) like MBTL VS Dengeki Bunko



Please also download my other Dengeki Bunko characters (Misaka, Kuroko, Miyuki) since they also got updated alone with MBTL saber, link can be found in my Patreon page. Link to Misaka, Kuroko, Miyuki:
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Phant0mD, lunalucard55 and HmmmLawnmower like this post

Phant0mD

Phant0mD

MBTL Saber by Beterhans Native HD for Mugen 1.1 51937087073_50975dcb2f_o
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good to see you're still active and doing mugen bro! was wondering where you had gone lol


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Vermilion Spy

Vermilion Spy

MBTL Saber by Beterhans Native HD for Mugen 1.1 52117799409_ab650ff4e9_o
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An interesting release. Also welcome back to Mugen too.


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lunalucard55

lunalucard55

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very impressive, thanks for sharing my friend.


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Vermilion Spy

Vermilion Spy

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One question: is this characters localcoord settings set up correctly tro be universal and support 426.66,320.25?
Or are you using your own system/values for the scale factor?


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beterhans

beterhans

MBTL Saber by Beterhans Native HD for Mugen 1.1 2GPpdMR
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Vermilion Spy wrote:One question: is this characters localcoord settings set up correctly tro be universal and support 426.66,320.25?
Or are you using your own system/values for the scale factor?


HI This is a native HD Character not using 320,240 or 427,240

I hope you do not Change localcoord for my HD characters (thats causing problems)
they are designed to be used in 4:3 or my True Widescreen Stages (Zoom at lease 0.75)
advantage is NO need to change localcoord for individual characters. and can have a collection for both 4:3 and 16:9 stages.

you can download this bundle to try what's my meaning.
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And I understand if you are the person already changed all your characters and doesn't want to adapt.
you can change all my HD character's Constants.cns

From
[Size]
xscale = 1.1 ;Horizontal scaling factor.
yscale = 1.1 ;Vertical scaling factor.

TO
[Size]
xscale = 0.825 ;Horizontal scaling factor.
yscale = 0.825 ;Vertical scaling factor.

It will work, and helper and project will still at correct place for my character, since they are specially engineered to do so. (won't work on other characters)
This will only make character smaller but background image and menu unaffected. (BG will still be full screen)
the cost is AI maybe less powerful.


Lastly
I've made a video to explain the whole widescreen things




Shakti♥chu<3

Shakti♥chu<3

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beterhans wrote:
HI This is a native HD Character not using 320,240 or 427,240

I hope you do not Change localcoord for my HD characters (thats causing problems)
they are designed to be used in 4:3 or my True Widescreen Stages (Zoom at lease 0.75)




You dont need to use zoom out on mugen stages if you set up localcoord correctly^^
Most people use 426.66,320.25^^ or 427,240 to scale their characters.
it isnt ideal to have multiple localcoord characters in a roster because it causes many problem especially small issues like portrait scales will be different only for those random character using non 426.66,320.25.
Zoomout on stage to make character seem smaller is not the best idea.

beterhans

beterhans

MBTL Saber by Beterhans Native HD for Mugen 1.1 2GPpdMR
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[quote="Shakti♥chu<3"]
beterhans wrote:


You dont need to use zoom out on mugen stages if you set up localcoord correctly^^
Most people use 426.66,320.25^^ or 427,240 to scale their characters.
it isnt ideal to have multiple localcoord characters in a roster because it causes many problem especially small issues like portrait scales will be different only for those random character using non 426.66,320.25.
Zoomout on stage to make character seem smaller is not the best idea.

I understand people here already changed there collection of character maybe 500+?
it's not possible to ask you change back 500+ characters to original value for another system.

but I still hope to don't change my character's localcoord because I made another solution for that in my characters
change the x/yscale
it will not cause BG image issue. (not work for other author's character)

Constants.cns

From
[Size]
xscale = 1.1 ;Horizontal scaling factor.
yscale = 1.1 ;Vertical scaling factor.

TO
[Size]
xscale = 0.825 ;Horizontal scaling factor.
yscale = 0.825 ;Vertical scaling factor.



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