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Join date : 2012-02-24
I groan whenever I see this stage. But this...is the exception. The best version of this stage, by far. Some small suggestions.
-The middle light doesn't cover the entire hole when chars are on the far sides and the camera zoomed all the way out. Split the middle pillar into two sprites. Add slight scale delta.
-Add some scape delta to the back lights and rocks as well.
This is because of objects that cover a lot of the y axis. Try these and see how it works out for ya.
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