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Hey Guys, today I give you my very own Orochimaru. NZC didn't offer much for him, so I did my best to give him a well-rounded moveset with some nice supers. Only 2 supers were re-useable from his sheet.
- M.U.G.E.N 1.0.
- Lots and lots of snakes!
- 4 custom supers.
- Sprited 3 attacks for his normal moveset.
- GNT:SP portraits.
- Compatibility with Kakashi's Sennen Goroshi.
- Frog sprites for compatibiltiy with Jiraiya.
- [Orochimaru's Readme]
Series: Naruto Shippuuden
Game: Naruto Shippuuden: Ninjutsu Zenkai Cha-Crash (NZC)
Author: Alexei Roschak (kenshinx0)
Version Date: 2.10.2013
Description: Orochimaru is a snake-like person who uses snake-related attacks.
His intentions are pure evil and will stop at nothing to defeat his enemy.
Neimad for ripping the sprites from NZC.
Robosaiyuk for being a badass beta tester. :)
Laharl for making the English soundpack.
Orochimaru has both an English and Japanese sound pack.
To change them just open up his .def file
and change the line that starts with "snd = " to one of the following:
snd = orochimaru_nzc.en.snd ; for English
snd = orochimaru_nzc.jp.snd ; for Japanese
-- Basic Actions --
Dash - Yes
Air Dash - Yes
Jump (Double) - Yes
Crouch - Yes
Launcher - Yes
-- Basic Attacks --
Orochimaru uses a series of mid-range melee attacks and doesn't use
any thrown weapons. Most attacks have snake-like attributes.
Commands are simple. A, B, and C are
his commands for Light, Medium, and Heavy attacks respectively.
-- Special (Super) Attacks --
[Command Name] - [Command] - [Power Requirement]
- [Note (If any)]
Shadow Snake Bind - QCF+A - 1000 (1 Bar)
Orochimaru launches a series of snakes from his sleeve that wrap and bind the enemy, constricting the very
life out of them.
- Although this a grab, to be fair, it's blockable.
Snake Spear - QCB+A - 1000 (1 Bar)
Orochimaru summons snakes that jut up from the ground, skewering the enemy, like spears.
- The spear acts as a secondary launcher. Orochimaru can jump up and do aerial follow-up
attacks upon hit success.
Snake Summon - QCF+B - 2000 (2 Bars)
As the name implies, Orochimaru summons a large snake. The Snake comes in from the front of the screen
and attempts to bite the enemy. If successful, the enemy is eaten for a nice chunk of damage and then
spit back out.
- The snake can eat the enemy, even if they are lying on the ground, but has a short range.
Standing on the side, opposite of the snake, will result in safety.
Rashoumon - QCB+B - 2000 (2 Bars)
Orochimaru summons the great gate: Rashoumon. Rashoumon emerges from the ground and
can damage enemies upon doing so.
- While Rashoumon is completely out of the ground, it creates a wall. The enemy can only pass
through it by dashing or phasing through it in some way. If they can, the enemy can also jump
over it. Rashoumon has 10 hit points. Each hit from enemy players, decreases Rashoumon's hit points.
When they reach zero, it will subside back into the ground.
- Orochimaru cannot summon another Rashoumon, while one remains on the field.
Kusanagi - QCF+C - 3000 (3 Bars)
Orochimaru extends the great blade: Kusagani from his mouth towards the enemy. If they are hit, they are
skwewered and set flying towards the wall.
- Kusanagi will only extend to the nearest wall. It will never go past it
by normal means. If the screen moves and the boundary with it, kusanagi will
continue to extend.
- The blade cannot hit enemies in the center or base (Orochimaru's mouth) when fully extended, only the
tip and a little farther back.
Formation of Ten Thousand Snakes - QCB+C - 3000 (3 Bars)
Orochimaru vomits up 1000 snakes from his mouth. The snakes fly towards the enemy
and bite them as they pass.
- The snake formation cannot hit enemies lying on the ground.
At first, second, third, fourth (and so on) glance, Orochimaru is a freak of nature. He can bend
his body like a snake can and summon snakes from anywhere. He truly is an abomination.
When making Orochimaru, I knew I had to do something different. His sheet doesn't offer much (as you can tell),
so I had to do some custom spriting and effect-making. I hope you like the results. (I know I can't sprite :P).
A.I. as always is by me. Enjoy!