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Tokei of Time by Profylebryon

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11.0/older Hi Res Stage Tokei of Time by Profylebryon on Thu Dec 06, 2012 4:15 pm

xX-Nero-Xx

xX-Nero-Xx

Tokei of Time by Profylebryon 32795826767_bd9bc92b05_o
-Tokei of Time-

Note: Profylebryon ask me to release this stage for him.

-Stage Description-
Animation - Yes
High Jump - Yes
Deltas - Yes
Music - Yes
Mugen 1.0 compatible - yes

-Screenshot Preview-
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-Video Preview-


-Download Link-
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http://neroarchives.webs.com/

21.0/older Hi Res Stage Re: Tokei of Time by Profylebryon on Thu Dec 06, 2012 7:27 pm

ExCham

ExCham

Tokei of Time by Profylebryon 49283851498_0631820187_o
Downloading.....

Btw
Tell him that is work is cool.


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31.0/older Hi Res Stage Re: Tokei of Time by Profylebryon on Fri Dec 07, 2012 4:37 am

G

G

Tokei of Time by Profylebryon OjtZ7W5
This may be the best stage i've seen from ProfyleBryon, and it's good to see him back around. I'm hoping that him being more present is insinuating a longer term return.


To Bryon:

As far as issues go, it's pretty huge, but that's expected with the use of animations. Also, i'd personally increase the delta seperation from the floor and objects in the background a bit more, it could be a bit more noticeable. Also, your sky sprite has some really bad color loss on the top right and left, considering it's pretty much covered anyways i'd cut a piece of it that would tile well and tile it, or if you're against that i'd recommend jigsawing it. Last one, your floor edges are still a bit messy, you should consider aliasing it or cleaning it.

It's really good, Bryon. You should consider a return, if you worked with your brother on some content i'm sure you guys could make some crazy stuff. study


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41.0/older Hi Res Stage Re: Tokei of Time by Profylebryon on Mon Dec 10, 2012 7:57 am

profylebryon

profylebryon

Tokei of Time by Profylebryon GlDVwFc
First, the floor is tilted slightly so there will be sharp edges. aliasing won't help too much in this case considering the blur on all the buildings and floors were supposed to be aliasing but the floors angle really stops any help on that. if you know something i don't please share lol. color loss in the sky, I probably didn't notice. I might agree with the deltas but i have to give it a second look at it. Thx for the feedback, it always needed.

51.0/older Hi Res Stage Re: Tokei of Time by Profylebryon on Mon Dec 10, 2012 4:46 pm

G

G

Tokei of Time by Profylebryon OjtZ7W5
Ah. The best solution with the floor then would be manually cleaning it. But that always doesn't have the best results. You could just adjust the color of the edges to black, that may help.


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61.0/older Hi Res Stage Re: Tokei of Time by Profylebryon on Mon Dec 10, 2012 8:59 pm

mAdLaX

mAdLaX

Tokei of Time by Profylebryon 50086984306_129c06f147_o
File too big. :falcon:


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71.0/older Hi Res Stage Re: Tokei of Time by Profylebryon on Wed Jan 15, 2020 10:49 am

OldGamer



Tokei of Time by Profylebryon 42451059065_c5b3f655dd_o
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Tokei of Time by Profylebryon
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