Underground Mugen community specializing in advanced Mugen stages, screenpacks & Graphics


You are not connected. Please login or register

Agent Nash by MGMURROW (19.12.17)

Go down  Message [Page 1 of 1]

11.0/older characters Agent Nash by MGMURROW (19.12.17) on Wed Aug 22, 2018 10:55 pm

Vermilion Spy

avatar




Authors Notes:

First Release - HAPPY 13TH BIRTHDAY SON!!
12/17/2017

PLEASE TEST AND REPORT ANY BUGS, INFINITES, ERRORS, ETC TO ME PLEASE.
THERE ARE SOME SPRITES THAT NEED FIXING AND/OR SEPARATION, IM WAITING ON THE SPRITES FROM PEOPLE.



===============================================================================================
                                                                           NOTE!!
===============================================================================================
MY CREATIONS ARE NOT OPEN SOURCE!! I PUT A LOT OF TIME AND EFFORT INTO CREATING AND EDITING A LOT
OF THE SPRITE WORK, ALSO SOME SPRITE WORKS ARE COMMISSIONS FROM OTHERS. I AM ALWAYS WILLING TO
HELP OTHERS IN ANY WAY I CAN, SO PLEASE JUST ASK.
===============================================================================================
                                                                          CREDITS
===============================================================================================

 First God for putting me on this earth and giving me the abilities and understanding for this.

 My son Michael, he is the reason i got started in mugen. One day i will be able to show him
     what he made possible.   FOREVER LOVE MY SON!!!!

 All the support i got from my family for the time i took away from them to work on this.

 K-LOVE the christian radio station for the great music that i listened to while working on
     this character.

 O Ilusionista at Brazilmugenteam, what can I say about O. His Spec Ops creations are what
    first got me into creating for Mugen, I was completely blown away by them. O has helped me
    with any help i have ever asked of him, from coding, to spriting, to move ideas, to FX help.
    I cannot say enough about you Brother. THANK YOU FOR EVERYTHING.  RESPECT TO THE FULLEST!!!

 POTS at mugen guild for all the coding help. there is soo much he has helped me out with that
    it is next to impossible for me to remember it all. he has helped me on my other releases and
    with my WIPs that in turn transferred over from them to NASH. thanks for the open
    source characters.
 I CANNOT PUT IN WORDS ALL THE RESPECT HE DESERVES.  RESPECT TO THE FULLEST!!!

 HyperVoiceActing at Infinitymugenteam for the voice of NASH.  RESPECT!!!!

 Vyn at Infinity for the open source Damage Dampening code.  RESPECT!!!!

 Winane at mugen guild for the AI Triggers.  RESPECT!!!!

 Alchemist at mugen-infantry for all the code help on other WIPs which carried over. RESPECT!!!!

 Beximus at mugen-infantry for all the code help on other WIPs which carried over. RESPECT!!!!

 Cyanide at mugen guild for the info on the targetbind for the helpers. RESPECT!!!!

 REU for some sounds i used from evil ken, his
    creativity inspired a lot of ideas for my releases/wips. FOREVER LOOKING UPON US, RESPECT!!!!  

 Mr. Fong at Random Select for his help on the damage dampener system and for his permission
    for me to share the code - IF YOU USE YOU BETTER GIVE HIM CREDIT. RESPECT!!!!

 Ryou Win for explained how to start coding the AI with the triggers and variables that had
    to be coded.

 GM for the SF3 dizzy/stun gauge sprites for which i used as a template for the alpha storm
    dizzy/stun gauge.

 All the tutorials at the guild, infantry and infinity for all the code help.

 Davismaximus for the color separation

 Ethan Lives for some of the FX and sprites i used as bases to edit some of NASH'S moves.

 Chuchoryu at mugen guild for some sprites i used as a base to edit some of NASH'S moves.

 CallMeMrA at DeviantArt for the standing light punch sprites
 
 Chamat at DeviantArt for the taunt sprites and some sprites i used as a base to edit some of NASH'S moves.

 Armentis at mugen guild for the nash stance.

 Rolento at mugen guild for the nash stance.

 Kong for the sprites.
 
 To many people at the guild for the PAL's of NASH

 To anyone else i forgot thanks to them too.

Movelist:
===============================================================================================
                                                                                       MOVE LIST
===============================================================================================
SPECIALS
Bullet Clear                         MP+MK          ground      
Sonic Move – Avoid:          During Guard,  towards+PPP
Sonic Scythe                      D,DB,B, KICK   ground
Moonsault Slash                D,DF,F, KICK   ground/air
Sonic Boom                       D,DB,B, PUNCH  ground/air
Tragedy Assault                 F,D,DF, PUNCH  ground
Sonic Hurricane Kicks        D,U,    KICK   ground
Sonic Hurricane Kicks        D,DB,B, KICK   air
Sonic Move                       (HP+HK plus a direction)
  Pressing Both heavy's buttons will teleport him behind his opponent
  Pressing Both heavy's + forward will teleport him in the air-behind on the opponent
  Pressing Both Heavy's + Back will teleport him in the air-front of the opponent.


HYPERS
No Mercy                          D,DF,F, 2PUNCHES  ground/air
Shadow Misogi                 F,D,B,  2KICKS          ground
Cross Fire Blitz                  D,DF,F, 2KICKS         ground
Final Sonic Scythe             D,DB,B, 2KICKS        ground
Take No Prisoners             D,DB,B, 2PUNCHES  ground
Sonic Hurricane                D,DB,B, 2KICKS         air
Sonic Justice                     D,DF,F, 2KICKS         air
   
THROWS
GROUND THROW            HOLDFORWARD/BACK Y OR Z
AIR THROW                      HOLDFORWARD/BACK Y OR Z

ALPHA COUNTER
COUNTER PUNCH           HOLDBACK+A(EASY)
                                       B,DB,D,+B
                                       B,DB,D,+c

LIE DOWN RECOVERY ROLL
FORWARD                      F,KICK
BACK                              B,KICK

RECOVERY ROLL
FORWARD                      B,DB,D,KICK
                                      F,KICK(EASY)
BACK                              B,KICK(EASY)

ADVANCED GUARD PUSH
2/3 PUNCHES WHILE BLOCKING

DIZZY
WHEN DIZZY MUST PRESS BUTTON 10 TIMES TO UNDIZZY

DAMAGE DAMPENER
1 FOR NORMAL ATTACKS
1 FOR SPECIAL ATTACKS
1 FOR HYPER ATTACKS

2 LEVELS OF AI
EASY AI (default)
HARD AI

[You must be registered and logged in to see this link.]


________________________________________________________________________________________________________________________________________________________________________

Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum