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Wips(stages)

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1 Wips(stages) on Sun Jun 21, 2015 2:11 pm

Margatroid

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Wips:

Unnamed

In drawing phase.

Judgment Hall 3D

In drawing phase.

Akasha Chronicles 3D:


And the obligatory BGM

With 3D zoom I mean:
normal zoom
3D zoom

Dreams Mausoleum udating, 50% more or less:
Spoiler:


-32 bits
-960x720
-full horizontal & vertical zoomable 3D

animated:
A lot.


Rooftop Assault:
Spoiler:



-32 bits
-960x720
-full horizontal & vertical zoomable 3D, being my favorite, it's the only SkullGirls stage in which I'm willing to go this far, as most of their geometry is one hell of a setting.

animated:
fire
floating building
Marie
veins
coffins


Palace of Earth Spirits:Updating
Spoiler:


-32 bits
-960x720
-full horizontal & vertical zoomable 3D

animated:
Same as Dreams Mausoleum
Ghostly lights
it changes lighting
it distorts
some dynamic shadows


Palace of Earth SpiritsV2:
Spoiler:

-32 bits
-960x720
-3D, horizontal only

animated:
only lighting & fog


Nevada 1955:Updating
Spoiler:


-32 bits
-640x480
-3D, horizontal only, no zoom

animated:
an improved Nuke +all the shockwave effect

was being updated but Kinda lost the stage files temporarily, for now on hold.


Maplecrest:
Spoiler:

-32 bits
-960x720
-3D maybe horizontal only

animated:
leaves falling & trees mainly




Released:

Hakugyokurou
Spoiler:

Class Notes
Spoiler:

River King Casino:
Spoiler:

Streets of New Meridian:
Spoiler:

Anti Skullgirls Labs:
Spoiler:

Little Innsmouth Night:
Spoiler:

Grand Cathedral
Spoiler:

Little Innsmouth Day:
Spoiler:

Scarlet Devil Mansion:
Spoiler:

Final Atrium:
Spoiler:

SFIV- Training:
Spoiler:

Medici Tower:
Spoiler:

Crypt:
Spoiler:

Heaven:
Spoiler:

Audiosurf:
Spoiler:

Hakurei Shrine:
Spoiler:

Bamboo forest:
Spoiler:

Kinema Kan:
Spoiler:



Last edited by Margatroid on Sat Oct 29, 2016 1:00 am; edited 14 times in total

2 Re: Wips(stages) on Sun Jun 21, 2015 2:15 pm

Demitri

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Maplecrest looks interesting. Is it custom or from an artwork?

AKASHA LOOKS AWESOME


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3 Re: Wips(stages) on Sun Jun 21, 2015 6:49 pm

Margatroid

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From Skullgirls.

4 Re: Wips(stages) on Mon Jun 22, 2015 1:13 am

Demitri

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either thats from the last update or i havent played SG enough .-.


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5 Re: Wips(stages) on Thu Jul 02, 2015 1:11 am

Margatroid

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not enough play.



Kinema Kan 3D:
-animated 3D



Last edited by Margatroid on Sun Sep 18, 2016 12:42 pm; edited 1 time in total

6 Re: Wips(stages) on Sun Jul 05, 2015 11:36 pm

Sir Lord Alpyne

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nice. i'm really feelin' Hakurei Shrine, that'll be right up my alley


_______________________________________________
Spoiler:


Fail  Fail  Fail  Fail  Fail  Fail  Fail  Fail

FailFail Fail  Fail  Fail  Fail  Fail  Fail
http://youtube.com/user/Xer0Stryke

7 Re: Wips(stages) on Mon Aug 10, 2015 11:17 pm

Margatroid

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Hakugyokurou:



Last edited by The Grand Guignol on Fri Aug 28, 2015 2:14 pm; edited 2 times in total

8 Re: Wips(stages) on Tue Aug 11, 2015 12:34 pm

Watta

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I don't believe that you are human. Such feats are not possible by a man using an engine as shit as mugen ;-;


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http://mugencoder.com/authors/view/watta

9 Re: Wips(stages) on Tue Aug 11, 2015 1:04 pm

Sir Lord Alpyne

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agreed. kill it with fire!

i wants dat Hakurei Shrine, even if it's a beta. gimme!!


_______________________________________________
Spoiler:


Fail  Fail  Fail  Fail  Fail  Fail  Fail  Fail

FailFail Fail  Fail  Fail  Fail  Fail  Fail
http://youtube.com/user/Xer0Stryke

10 Re: Wips(stages) on Thu Sep 17, 2015 12:24 pm

Margatroid

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Area 28(semi 3D):

Nero gave me the textures...

11 Re: Wips(stages) on Sat Sep 17, 2016 3:08 am

Margatroid

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Last edited by Margatroid on Sun Sep 18, 2016 7:10 pm; edited 1 time in total

12 Re: Wips(stages) on Sun Sep 18, 2016 6:11 am

Demitri

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:ILU:


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13 Re: Wips(stages) on Sun Sep 18, 2016 11:22 am

Phant0mD

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@Margatroid wrote:Area 28(semi 3D):

Nero gave me the textures...


This is definitely a fetus I am looking forward to


_______________________________________________
http://www.negative-edge.net

14 Re: Wips(stages) on Sat Oct 29, 2016 12:58 am

Margatroid

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Youtube decreases the video quality a lot.

Continuing this for a bit, I guess I'll add both horizontal and vertical 3D depth to this one, floor still not finished.

Spoiler:



Last edited by Margatroid on Thu May 11, 2017 5:06 pm; edited 4 times in total

15 Re: Wips(stages) on Sat Oct 29, 2016 2:39 am

Phant0mD

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I like your use of vertical parallaxing on your other guilty gear stage release. I'm working on something similar coding wise.


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http://www.negative-edge.net

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