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My Wips

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1 My Wips on Sun Jun 21, 2015 2:11 pm

Margatroid

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Might as well keep writing this here.

Once I like the idea enough, I start sketching the animation, have several rough sketches already, though I won't detail them until I have the moves fully conceptualized (commands, chain possibilities & usefulness between them).

The project is long term since I do it in my free time (when I don't feel like laze around ), so guess I'll be updating this sporadically...On the bright side, there aren't many characters I care enough to bother in sprite anyway (still pending many BG wips , but lately I'm giving this more attention).

As a general description, she's supposed to be a slow character and weak at close combat, so she will rely in a series of mid-long range attacks to control the field in a fashion similar (but not the same) to UNIEL Hilda.

Some sprite details still can change.



Normals
Already have several ideas for these, but still deciding on them, since she doesn't attack directly with melee and her pressure play is mid-range.

Special Moves

-Setting-(F,DF,D,DB,B +A or B or C), To activate (D,D + A or B or C)
An idle doll is set in the field, can be destroyed, when activated does one of 3 things depending of the button pressed:
a.- Does a spinning attack in the same place it was set.
b.- Fires a small quick laser at enemy's direction.
c.- Artful Sacrifice: Flies towards the enemy and explodes on the floor launching P2 in air, keeping the button pressed holds the attack. (1000 of power to activate this)

-Barrage-(B,DB,D,DF,F + A or B or C)
Rapid succession of dolls going around P1 and striking at mid-range.

-Slam-(F,D,DF,F + A or B or C)
A puppet grabs the enemy in mid-air and slams it against the floor.

-Dummy-(D,DB,B + A or B or C)
Works as a counter, P1 is hit revealing is just a dummy which explodes hurting the enemy,  she then reveals herself from behind an invisibility/camouflage cloak at certain distance away (distance depends of the button pressed), being slow and poor at close melee, this helps to keep the distance as well (got the idea from the "ambush dolls" skillcard in sokuPuyszwH.gif and the -touhou memories of phantasm- PCB). Some slow characters use just a teleport, so it could work without the counter.

Super Moves

-Goliath-
Goliath doll is summoned, has a time limit, can take hits but can't be destroyed, it doesn't flinch if attacked, range is huge and can be controlled to perform various actions to help in combo chains/pressure. (Haven't defined all its moves, but requires 3000 of power to summon)

-Automaton: Level Titania-
A large halberd-wielding armoured puppet is summoned (slightly taller than P1), it doesn't have a time limit but can take hits and damage at any time, after taking some damage it's destroyed, has limited super-armor and flinches when it breaks, it automatically attacks once it's summoned using melee only and cannot be controlled (movement speed is average and attack startup is pretty slow), but can be commanded to perform one of these 3 things:
x.- Self-destruct hurting the enemy, anti-aerial.
y.- Fire a high-output laser.
z.- Do a fast combo while charging at the enemy.

The doll is left unusable after performing any of them. (Requires 2000 of power to summon, and 1000 to do the rush combo, shoot the laser or make it self-destruct)

Goliath and Titania can't be at the same time in the field.

-Dolls of War-
(Still Deciding, but requires 3000 of power)

-Trip Wires-
A series of strings are scattered across the stage for a certain amount of time that hurt the enemy if touched and produce a small stun, damage is very minimal, but restricts P2's movements & P1 can move during this. (Requires 2000 of power), Dorn string summon FX.

-Hourai-
P1 fires a high-output laser, range is infinite. (Requires 1000 of power)

The Last Word
Finishing moves that trigger when certain criteria is met & override -Dolls of War-, which would be the strongest super on hit (still deciding this).
-Grimoire「Necronomica Fantasy」- Cinematic.
-「The Phantom of the Grand Guignol」- Cinematic.



Last edited by Margatroid on Tue Apr 10, 2018 11:59 pm; edited 17 times in total

2 Re: My Wips on Sun Jun 21, 2015 2:15 pm

Demitri

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Maplecrest looks interesting. Is it custom or from an artwork?

AKASHA LOOKS AWESOME


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3 Re: My Wips on Sun Jun 21, 2015 6:49 pm

Margatroid

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From Skullgirls.

4 Re: My Wips on Mon Jun 22, 2015 1:13 am

Demitri

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either thats from the last update or i havent played SG enough .-.


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5 Re: My Wips on Thu Jul 02, 2015 1:11 am

Margatroid

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not enough play.



Kinema Kan 3D:
-animated 3D



Last edited by Margatroid on Sun Sep 18, 2016 12:42 pm; edited 1 time in total

6 Re: My Wips on Sun Jul 05, 2015 11:36 pm

Sir Lord Alpyne

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nice. i'm really feelin' Hakurei Shrine, that'll be right up my alley


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Spoiler:


Fail  Fail  Fail  Fail  Fail  Fail  Fail  Fail

FailFail Fail  Fail  Fail  Fail  Fail  Fail
https://www.youtube.com/user/Xer0Stryke

7 Re: My Wips on Mon Aug 10, 2015 11:17 pm

Margatroid

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Hakugyokurou:



Last edited by The Grand Guignol on Fri Aug 28, 2015 2:14 pm; edited 2 times in total

8 Re: My Wips on Tue Aug 11, 2015 12:34 pm

Watta

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I don't believe that you are human. Such feats are not possible by a man using an engine as shit as mugen ;-;


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http://mugencoder.com/authors/view/watta

9 Re: My Wips on Tue Aug 11, 2015 1:04 pm

Sir Lord Alpyne

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agreed. kill it with fire!

i wants dat Hakurei Shrine, even if it's a beta. gimme!!


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Spoiler:


Fail  Fail  Fail  Fail  Fail  Fail  Fail  Fail

FailFail Fail  Fail  Fail  Fail  Fail  Fail
https://www.youtube.com/user/Xer0Stryke

10 Re: My Wips on Thu Sep 17, 2015 12:24 pm

Margatroid

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Area 28(semi 3D):

Nero gave me the textures...

11 Re: My Wips on Sat Sep 17, 2016 3:08 am

Margatroid

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Last edited by Margatroid on Sun Sep 18, 2016 7:10 pm; edited 1 time in total

12 Re: My Wips on Sun Sep 18, 2016 6:11 am

Demitri

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:ILU:


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13 Re: My Wips on Sun Sep 18, 2016 11:22 am

Phant0mD

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@Margatroid wrote:Area 28(semi 3D):

Nero gave me the textures...


This is definitely a fetus I am looking forward to


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http://www.negative-edge.net

14 Re: My Wips on Sat Oct 29, 2016 12:58 am

Margatroid

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Youtube decreases the video quality a lot.

Continuing this for a bit, I guess I'll add both horizontal and vertical 3D depth to this one, floor still not finished.

Spoiler:



Last edited by Margatroid on Thu May 11, 2017 5:06 pm; edited 4 times in total

15 Re: My Wips on Sat Oct 29, 2016 2:39 am

Phant0mD

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I like your use of vertical parallaxing on your other guilty gear stage release. I'm working on something similar coding wise.


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http://www.negative-edge.net

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