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Beijing by Vegaz

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1Stage Beijing by Vegaz on Tue Aug 20, 2013 7:34 am

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http://www.mediafire.com/?g95dczsvb5qhq7s

[COMMENT]

SFA 2 Chun-Li stage. Super jump and a looped bgm.
Spoiler:
Actually, I'm a little bummed. When I drew the rest of this stage. I didn't take into account that the bikes were tiled and had velocity. So when everything was done and I tested it, I came to horrible realization.

When you jump, the bikes would disappear. I have yet to figure out how to prevent that. I've asked for help before, but it didn't work for me. So...I excluded the bikes and the traffic officer. I'm really sorry if that takes away from the stage. Chances are...that I'll attempt her SFA 3 stage to make up for it. We'll see.


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2Stage Re: Beijing by Vegaz on Tue Aug 20, 2013 3:25 pm

The only way I could see the bikes disappearing is an error in your deltas.


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3Stage Re: Beijing by Vegaz on Tue Aug 20, 2013 3:37 pm

Cy suggested that I move the sprites over in he .sff file. Which is what Margatroid suggested months ago. Guess I'll try again. Wait...if you mean adjusting the deltas, that might be better. I'll see what what works.


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