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M.U.G.E.N. 1.1 BETA Released

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1 M.U.G.E.N. 1.1 BETA Released on Wed Aug 07, 2013 12:20 am

Dissidia

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2 Re: M.U.G.E.N. 1.1 BETA Released on Wed Aug 07, 2013 6:04 am

Markpachi

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:You Rock: 

3 Re: M.U.G.E.N. 1.1 BETA Released on Wed Aug 07, 2013 6:47 am

G

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Knowing that there's actual work being put into the engine might give me motivation to create for it when it's more completed.


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4 Re: M.U.G.E.N. 1.1 BETA Released on Wed Aug 07, 2013 1:08 pm

Dissidia

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GLB wrote:Knowing that there's actual work being put into the engine might give me motivation to create for it when it's more completed.

Well, not quite. It still feels almost the same as Alpha 4, though added animated Parallax and xshearing on shadows seem like a cool feature. BGCtrls are still screwed up on System and DirectX renderers, though they're functional on OpenGL and zooming projectiles still don't feel complete. Mugen still closes randomly when minimized or when the window loses its focus.


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5 Re: M.U.G.E.N. 1.1 BETA Released on Wed Aug 07, 2013 1:45 pm

Watta

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Apparently the beta is causing a lot of problems with explods or something which applies to most characters :P

I would wait for a stable release since this beta aint looking any better than the alpha IMO. Too many chances of crashing and I don't think the whole RAM usage thing was sorted out either >:C


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