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NZCR Stages (Revamps of the revamp?)

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76 Re: NZCR Stages (Revamps of the revamp?) on Wed Feb 19, 2014 12:11 am

Demitri

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Im curious as to what platforms you'll ad to that one


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77 Re: NZCR Stages (Revamps of the revamp?) on Wed Feb 19, 2014 8:04 am

Watta

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Why did I accidentally delete that stage I had done half way for you ;-;


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78 Re: NZCR Stages (Revamps of the revamp?) on Wed Feb 19, 2014 12:13 pm

Demitri

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I told you you'd regret deleting everything
Its a great idea at first until you realize what you just got rid of


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79 Re: NZCR Stages (Revamps of the revamp?) on Wed Feb 19, 2014 12:39 pm

Watta

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eeeeh doesn't matter since I've still got all of the sprites. All I need is a few hours of coding and it should be remade  :batface: 


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80 Re: NZCR Stages (Revamps of the revamp?) on Wed Feb 19, 2014 1:49 pm

Demitri

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kinda defeats the purpose of deleting everything  confused 


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81 Re: NZCR Stages (Revamps of the revamp?) on Wed Feb 19, 2014 4:59 pm

kenshinx0

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Genesis wrote:Im curious as to what platforms you'll ad to that one

The snake's head and two sections of its body will be the platforms. There's also a "stage" area on the bottom that's raised where the snake his resting on. I could make that a platform too, but I don't think it's necessary. The three I mentioned are also platforms in the real NZC game.


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82 Re: NZCR Stages (Revamps of the revamp?) on Thu Feb 20, 2014 9:25 am

Demitri

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noice


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83 Re: NZCR Stages (Revamps of the revamp?) on Thu Feb 20, 2014 8:58 pm

kenshinx0

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Well, that was fast. It's done! Next up is the Rocks stage(s). In the original, platforms themselves can be broken. I'm going to try do the same thing. They're also generated at random form what I remember. Not sure my platform system would allow for that. It's very picky. You need to tell it exactly what you want in extreme detail, lol. :P


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84 Re: NZCR Stages (Revamps of the revamp?) on Thu Feb 20, 2014 11:57 pm

Watta

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Shit that was quick as hell ._.


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85 Re: NZCR Stages (Revamps of the revamp?) on Fri Feb 21, 2014 5:06 pm

kenshinx0

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Lol, well yeah. I had it planned out and reused the logic from Suigetu's Stage. Efficiency! :)


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