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Excahm´s WIPs.

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1261.0/older Hi Res Stage Re: Excahm´s WIPs. on Sat Jul 19, 2014 4:11 pm

ExCham

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I blame Photoshop for the flare V: nah jk lol


Almost done with the last rendering if this works ill done for tomorrow i guess


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1271.0/older Hi Res Stage Re: Excahm´s WIPs. on Sat Jul 19, 2014 7:41 pm

G

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i don't like the fence, i don't think you need anything layerno1 in kona park except maybe a dark overlay for ambiance.


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1281.0/older Hi Res Stage Re: Excahm´s WIPs. on Sat Jul 19, 2014 8:11 pm

Demitri

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I agree with the fence thing


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1291.0/older Hi Res Stage Re: Excahm´s WIPs. on Sat Jul 19, 2014 11:08 pm

ExCham

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Bah i was gona get rid of that i think you both noticed that doesnt blend as nice as i would want.

Anyway:
Spoiler:







No more rendering on this one so iam done with that part just have to find a set of mountains to remplace those (to make it quick) or fix the old ones via layering+erasor tool plus recolor all to make it slighty dark as show in the previous image.

BTW does someone on you remember the name of that OMK stage that had those Buterflyes/Fireflies flying around?


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http://excahmmugen.blogspot.com

1301.0/older Hi Res Stage Re: Excahm´s WIPs. on Sun Jul 20, 2014 8:27 am

ExCham

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Double Post V:

Was kinda bored (4:00AM)

Just missing the mountains and those Fireflies and should be done (and that dithered lake if i learn how to make it)


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http://excahmmugen.blogspot.com

1311.0/older Hi Res Stage Re: Excahm´s WIPs. on Sun Jul 20, 2014 10:05 am

G

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Nice progress.

Video's kinda meh so I can't give my opinion on the water that much.


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1321.0/older Hi Res Stage Re: Excahm´s WIPs. on Sun Jul 20, 2014 6:48 pm

ExCham

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@G wrote:Nice progress.

Video's kinda meh so I can't give my opinion on the water that much.

lol thx tho the video was ut of boredom and wanted to try "youtube" new speed


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http://excahmmugen.blogspot.com

1331.0/older Hi Res Stage Re: Excahm´s WIPs. on Fri Aug 01, 2014 5:41 pm

ExCham

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FINALLY WEEKEND! XD now i can focus on my stuff.


This is the best i could do as for whatt blending means for the dragon portrait.

Okey so to start coding ia just missing 2 things.
1- The influence light (Jeanbearu trick) for the trees iam adding.
2- Render the lake (which is easy to do thanks to paint lol) and animate it.

i have free till monday noon so more likely this time gona be done.


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http://excahmmugen.blogspot.com

1341.0/older Hi Res Stage Re: Excahm´s WIPs. on Sat Aug 02, 2014 12:41 am

ExCham

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Double post!


-Um something not working with that hated plant cant seem to make it blend enoght.
-Changed the Sun sprite and glare.
-CHanged the sky and added some clouds from GLB's schoolyard.
-Slighty made the stage darker.

Well if ic an fix that plant thingy light ready to code tomorrow.

Notes:
-Darker a bit the clouds.
-Get new Plants (fuck the current ones)
-slighty sharper the sprites.
-Add dang birds


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http://excahmmugen.blogspot.com

1351.0/older Hi Res Stage Re: Excahm´s WIPs. on Sat Aug 02, 2014 8:20 pm

GRAYFOX

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I like this concept and it would still look good without the three.

1361.0/older Hi Res Stage Re: Excahm´s WIPs. on Sat Jul 11, 2015 5:01 pm

ExCham

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Kona Park again (but HD)!



Done rendering the sky and water no just need to separate the floor from the BG (Which ill do it tonight after Vgame)

Hey guys share me a new sky with a pretty moon (Or atleast a nice moon render) and clouds so i can add! any suggestion?

Asides from the stuff mentioned above that pretty much is the same stage that before but slighty better graphicaly (atleast i expect that) i guess.

@GLB
Pleaseeeee!!! Animate the water for your sweet bro Cham!


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http://excahmmugen.blogspot.com

1371.0/older Hi Res Stage Re: Excahm´s WIPs. on Sun Jul 12, 2015 12:50 pm

ExCham

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PSD done:


The sky i took it from some images from Blazblue.
Floor, Lake, Forest and sky are separated layers.

Now......To deal with the lake colorloss again...


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http://excahmmugen.blogspot.com

1381.0/older Hi Res Stage Re: Excahm´s WIPs. on Thu Jul 16, 2015 4:19 pm

ExCham

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Double post....Or tripple....




Started coding and fixing Kona Park....The stage localcoord is at 1920x1080 since looked weird and big at 1280x720 (i think looks fine this way)
Still needs stuff to add

Also....
Started working on this earlier:

Trying to do my own version of the Training room from Under Night In Birth but the floor and coloring is hard to replicate....

^Game screenshot for reference.


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