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Excahm´s WIPs.

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1011.0/older Hi Res Stage Re: Excahm´s WIPs. on Sun Apr 27, 2014 11:24 am

G

G

Excahm´s WIPs. - Page 5 OjtZ7W5
What's up with that bar on the far left?

Also, it looks a lot better IMO. The dragon imprint was a nice idea but i think a picture would look better hanging there. Perhaps lower the torch to be much farther below it and hang a picture up in the middle.

Obviously a lot of things need re-sizing still as well.


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Excahm´s WIPs. - Page 5 XqZWtLC
http://www.newagemugen.com/

1021.0/older Hi Res Stage Re: Excahm´s WIPs. on Sun Apr 27, 2014 11:44 am

Markpachi

Markpachi

Excahm´s WIPs. - Page 5 2D2jZmR
El GLB wrote:What's up with that bar on the far left?
Looks like the sky being cut off.

1031.0/older Hi Res Stage Re: Excahm´s WIPs. on Sun Apr 27, 2014 1:10 pm

ExCham

ExCham

Excahm´s WIPs. - Page 5 B3eFki6
G-Money wrote:What's up with that bar on the far left?

Eh went to sleep yesterday didnt finished making that pillar on the left taller lus the sky BG isnt as wide as the hallway.


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Excahm´s WIPs. - Page 5 Hdn_uni_signature_by_excahm-d8nsq46
http://excahmmugen.blogspot.com

1041.0/older Hi Res Stage Re: Excahm´s WIPs. on Mon Jun 09, 2014 5:36 pm

ExCham

ExCham

Excahm´s WIPs. - Page 5 B3eFki6
Hello.

Something quick made on Photoshop (Already on mugen coded btw)

Excahm´s WIPs. - Page 5 Mugen000_by_excahm-d7lphs3

Excahm´s WIPs. - Page 5 Mugen001_by_excahm-d7lphri

Excahm´s WIPs. - Page 5 Mugen002_by_excahm-d7lphqp

Excahm´s WIPs. - Page 5 Mugen003_by_excahm-d7lphsp

Just to test how a stage that is even bigger than HD resolution could work has a bit of colorloss but not really visible kinda :P.
The idea is that you are inside a Train goin on so has a Shake code and velocity on the BG.

I was thinking on animating those symbols on the wall but other than that iam stuck.


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Excahm´s WIPs. - Page 5 Hdn_uni_signature_by_excahm-d8nsq46
http://excahmmugen.blogspot.com

1051.0/older Hi Res Stage Re: Excahm´s WIPs. on Tue Jun 24, 2014 9:20 pm

ExCham

ExCham

Excahm´s WIPs. - Page 5 B3eFki6
Excahm´s WIPs. - Page 5 Background_render_by_excahm-d7nu22u

Rendered this image that Nero gived me.

Anything else could use asides from water animation and lights?


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Excahm´s WIPs. - Page 5 Hdn_uni_signature_by_excahm-d8nsq46
http://excahmmugen.blogspot.com

1061.0/older Hi Res Stage Re: Excahm´s WIPs. on Tue Jun 24, 2014 9:21 pm

G

G

Excahm´s WIPs. - Page 5 OjtZ7W5
The water and lights should be good enough besides something simple like clouds or shooting stars or something.


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Excahm´s WIPs. - Page 5 XqZWtLC
http://www.newagemugen.com/

1071.0/older Hi Res Stage Re: Excahm´s WIPs. on Tue Jun 24, 2014 9:51 pm

mAdLaX

mAdLaX

Excahm´s WIPs. - Page 5 B3eFki6
I like it, I'm looking forward on this.


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Excahm´s WIPs. - Page 5 L2mSv2X
http://voiceofadistantstar.webs.com

1081.0/older Hi Res Stage Re: Excahm´s WIPs. on Wed Jun 25, 2014 9:39 am

GRAYFOX

GRAYFOX

Excahm´s WIPs. - Page 5 OjtZ7W5
Aura in the sky animations, glowing stars and shooting stars.lol A big old shinny glowing moon, heck a red moon. Moving clouds, this reminds be of a ninja anime. Still I watch so many, can't call it.lol

1091.0/older Hi Res Stage Re: Excahm´s WIPs. on Fri Jun 27, 2014 6:32 pm

ExCham

ExCham

Excahm´s WIPs. - Page 5 B3eFki6
Excahm´s WIPs. - Page 5 JvjIhv5

Just rendering the water to animated it and decrease the probably colorloss can apears after RGB indexing.


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Excahm´s WIPs. - Page 5 Hdn_uni_signature_by_excahm-d8nsq46
http://excahmmugen.blogspot.com

1101.0/older Hi Res Stage Re: Excahm´s WIPs. on Fri Jun 27, 2014 7:02 pm

Demitri

Demitri

Excahm´s WIPs. - Page 5 RjBqV68
You missed a spot


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Excahm´s WIPs. - Page 5 QnnT425

1111.0/older Hi Res Stage Re: Excahm´s WIPs. on Sat Jun 28, 2014 6:38 pm

ExCham

ExCham

Excahm´s WIPs. - Page 5 B3eFki6
Genesis wrote:You missed a spot

lol i know bro.

Excahm´s WIPs. - Page 5 Mugen006_by_excahm-d7odoyc

-rendered.
-RGB so the BG has kinda no colorloss or not really notable.
-water animated x20 frames runs smoot enoght.
-The top part of the mountains has a sligty fake anti-alias.

-I need a sky.
-Animate the lights (easy i guess)
-Some clouds (Maybe the ones fomr OMK may work.
-Kinda slighty gold overya?

thats all i have atm


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Excahm´s WIPs. - Page 5 Hdn_uni_signature_by_excahm-d8nsq46
http://excahmmugen.blogspot.com

1121.0/older Hi Res Stage Re: Excahm´s WIPs. on Sun Jun 29, 2014 8:45 pm

ExCham

ExCham

Excahm´s WIPs. - Page 5 B3eFki6
Excahm´s WIPs. - Page 5 Mugen011_by_excahm-d7oja2p

Excahm´s WIPs. - Page 5 Mugen012_by_excahm-d7oja3c

-Added a sky from the same BG picture just fixed it a bit so could fit in the spot.
-A very slighty yellow overlay.
-Lights are animated transparency from 100 to 220.


I think is done (minus the BGM) soooo anyone wanna try before release?


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Excahm´s WIPs. - Page 5 Hdn_uni_signature_by_excahm-d8nsq46
http://excahmmugen.blogspot.com

1131.0/older Hi Res Stage Re: Excahm´s WIPs. on Sun Jun 29, 2014 9:04 pm

Demitri

Demitri

Excahm´s WIPs. - Page 5 RjBqV68
My body is ready.


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Excahm´s WIPs. - Page 5 QnnT425

1141.0/older Hi Res Stage Re: Excahm´s WIPs. on Sun Jun 29, 2014 11:43 pm

ExCham

ExCham

Excahm´s WIPs. - Page 5 B3eFki6
Genesis wrote:My body is ready.

Send my friend,


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Excahm´s WIPs. - Page 5 Hdn_uni_signature_by_excahm-d8nsq46
http://excahmmugen.blogspot.com

1151.0/older Hi Res Stage Re: Excahm´s WIPs. on Mon Jun 30, 2014 4:33 am

Demitri

Demitri

Excahm´s WIPs. - Page 5 RjBqV68
At the highest point, this spot i circled turns white and needs something to cover it
Excahm´s WIPs. - Page 5 UzvzXex

Other than that, i saw no problems.
I had one idea to add some depth but it would take a bit of work and idk if you'd do it.


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Excahm´s WIPs. - Page 5 QnnT425

1161.0/older Hi Res Stage Re: Excahm´s WIPs. on Mon Jun 30, 2014 5:37 am

ExCham

ExCham

Excahm´s WIPs. - Page 5 B3eFki6
Genesis wrote:At the highest point, this spot i circled turns white and needs something to cover it
https://i.imgur.com/uzvzXex.png

Other than that, i saw no problems.
I had one idea to add some depth but it would take a bit of work and idk if you'd do it.

Fuck how you do that? to stand at the top?

Also actually i was Thinking on separating the floor from the BG (If you mean that by adding depth) but dunno sound like a mad work to fill the empty spots of the BG at PS if i do that i need to think this.


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Excahm´s WIPs. - Page 5 Hdn_uni_signature_by_excahm-d8nsq46
http://excahmmugen.blogspot.com

1171.0/older Hi Res Stage Re: Excahm´s WIPs. on Mon Jun 30, 2014 8:22 am

Demitri

Demitri

Excahm´s WIPs. - Page 5 RjBqV68
Exceltheory wrote:

Fuck how you do that? to stand at the top?

Also actually i was Thinking on separating the floor from the BG (If you mean that by adding depth) but dunno sound like a mad work to fill the empty spots of the BG at PS if i do that i need to think this.

Jump, then press CTRL+I (ctrl i basically resets the player, useful for stupid characters that get stuck in the floor and stuff)
You could get a character that flies too but i dont have those :3

I actually dont think you need to separate the floor (though i suppose if you wanna go all out then you could, but you might have to redo the water then)
I was gonna suggest separating the second mountains in the back, but you'll have to draw and color in the missing parts (which isnt hard since its a stupid mountain)


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Excahm´s WIPs. - Page 5 QnnT425

1181.0/older Hi Res Stage Re: Excahm´s WIPs. on Mon Jun 30, 2014 2:13 pm

ExCham

ExCham

Excahm´s WIPs. - Page 5 B3eFki6
Genesis wrote:
I actually dont think you need to separate the floor (though i suppose if you wanna go all out then you could, but you might have to redo the water then)
I was gonna suggest separating the second mountains in the back, but you'll have to draw and color in the missing parts (which isnt hard since its a stupid mountain)

Yeah thats why i didnt separated the floor the water has a really nice done reflection ABOUT the mountains now thats more easy to do i dont have problems rendering that since on paint i can render with no Anti-ALias and if a part looks weird i just redraw it NOW NOW ill just gona wait 2 see if Diss has something more to add before trying anything atm.


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Excahm´s WIPs. - Page 5 Hdn_uni_signature_by_excahm-d8nsq46
http://excahmmugen.blogspot.com

1191.0/older Hi Res Stage Re: Excahm´s WIPs. on Mon Jun 30, 2014 6:51 pm

ExCham

ExCham

Excahm´s WIPs. - Page 5 B3eFki6
Yeah was bored and had a little of time so started to render other BG:
Excahm´s WIPs. - Page 5 Citybuildings_by_excahm-d7oo63j
^I may gona render more Backgrounds from Hyper Dimencion Neptunia for this stage this week.

About Kona Park thanks for the feeback so far...
-Reduce the water colorloss.
-Maybe try another sky (POST one image if you know a image that could work)
-Separate the mountains and dunno maybe remplace them if i find anything than blends with the BG.
-Also i may add this fence as Layerno =1 since already have it rendered anyway.
Excahm´s WIPs. - Page 5 Hd_anime_fence_by_excahm-d7oo7fw
Of course after some resize and color tweaking to make it fit.

Ima resume work on Kona park this saturday i guess


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Excahm´s WIPs. - Page 5 Hdn_uni_signature_by_excahm-d8nsq46
http://excahmmugen.blogspot.com

1201.0/older Hi Res Stage Re: Excahm´s WIPs. on Thu Jul 03, 2014 6:58 pm

ExCham

ExCham

Excahm´s WIPs. - Page 5 B3eFki6
Excahm´s WIPs. - Page 5 Kona_park2_preview_by_excahm-d7p448z

-Made the stage Darker and made the lights be more notable.
-Lake animation has RGB (tho doesnt really decreases the colorloss tho >_>)
-Added a small fence.
-Added some stars and a moon so the sky dont look so empty.

I may add some Fireflies from those OMK rips somewhere.


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Excahm´s WIPs. - Page 5 Hdn_uni_signature_by_excahm-d8nsq46
http://excahmmugen.blogspot.com

1211.0/older Hi Res Stage Re: Excahm´s WIPs. on Thu Jul 03, 2014 9:27 pm

G

G

Excahm´s WIPs. - Page 5 OjtZ7W5
Fence seems way too high. Sky looks really nice though. Did you dither the frames on the lake before rgb-ing?

Fireflies would be cool.


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Excahm´s WIPs. - Page 5 XqZWtLC
http://www.newagemugen.com/

1221.0/older Hi Res Stage Re: Excahm´s WIPs. on Fri Jul 04, 2014 5:17 am

ExCham

ExCham

Excahm´s WIPs. - Page 5 B3eFki6
@G wrote:Did you dither the frames on the lake before rgb-ing?

I not even know what is that is honestly. study
thx btw

Oh and forgot may try to separate/remplace the mountains (NOT SURE)


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Excahm´s WIPs. - Page 5 Hdn_uni_signature_by_excahm-d8nsq46
http://excahmmugen.blogspot.com

1231.0/older Hi Res Stage Re: Excahm´s WIPs. on Fri Jul 04, 2014 11:42 am

G

G

Excahm´s WIPs. - Page 5 OjtZ7W5
Look into dithering, it'll help reduce some of the loss. Especially in blue colors.

The mountains would be kinda difficult but it may look nice if you do decide to do that.


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Excahm´s WIPs. - Page 5 XqZWtLC
http://www.newagemugen.com/

1241.0/older Hi Res Stage Re: Excahm´s WIPs. on Thu Jul 17, 2014 6:59 pm

ExCham

ExCham

Excahm´s WIPs. - Page 5 B3eFki6
Stuff again busy at job UNTIL friday i get day off.

so small and little progress:

Castle Halfway:
Excahm´s WIPs. - Page 5 627MW4H
-WOrking on the port tho making it blend isnt working asides from that ready to code.

Kona Park:
Excahm´s WIPs. - Page 5 Zn7FSCl
-Changed the moon by one mad e by Genigga and colored a bit.

Some odd request:
Excahm´s WIPs. - Page 5 ULDnJgy
-Iam not sure wth iam doing....BUT i think the idea is very ovious


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Excahm´s WIPs. - Page 5 Hdn_uni_signature_by_excahm-d8nsq46
http://excahmmugen.blogspot.com

1251.0/older Hi Res Stage Re: Excahm´s WIPs. on Thu Jul 17, 2014 8:00 pm

G

G

Excahm´s WIPs. - Page 5 OjtZ7W5
You should parallax the floor on the third WIP, and replace that awful lensflare.


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Excahm´s WIPs. - Page 5 XqZWtLC
http://www.newagemugen.com/

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