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Ground Zero(Juggernaut Stage)

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1Stage Ground Zero(Juggernaut Stage) on Sun Mar 24, 2013 8:34 pm

[PREVIEW]




Props to my boi Grim Watson for the video













[DOWNLOAD]

http://www.mediafire.com/?dmw0urz9jv0cnar

[COMMENT]

Sup, peepz? New stage fresh of the dome. It takes place in a Metropolitan area that's falling to the ground at the hands of the Unstoppable Juggernaut! You know the drill: Original Concept, Custom bgm(by Me), Animations and Superjump.

The larger buildings are collapsing and there is dust everywhere. The bgm is a remix of Juggernauts COTA theme. One of my all time favs in ALL of video game history! It has rumbling sounds to add to the catastrophic atmostphere. lol!

Gotta thank my boys MarkPachi and Alpyne_D for beta testing and feedback. Also gotta thank Dan Mt. at Spriters Database, Minstral, Kratos and Stag87 for thier respective sprites.

Enjoy... :wolfcool:



Last edited by Vegaz_Parrelli on Fri Apr 05, 2013 8:53 am; edited 1 time in total


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2Stage Re: Ground Zero(Juggernaut Stage) on Sun Mar 24, 2013 8:45 pm

Not bad at all.

- The layerno1 fog/dust deltas could be adjusted a bit, it moves sort of awkwardly.
- Some sprite edges are a bit rough.
- Not a huge deal but some sprites were left uncropped.

Concept's pretty cool, screenshots were a bit misleading. I think a video would do this stage better justice.


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3Stage Re: Ground Zero(Juggernaut Stage) on Sun Mar 24, 2013 8:55 pm

Thanks GLB. I agree. I need a video. But I don't have the software for that. I was hoping maybe someone would make one for me after downloading the stage. Usually Alp, GrimmWatson, or TK.

I'll address the sprite issues soon...


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4Stage Re: Ground Zero(Juggernaut Stage) on Sun Mar 24, 2013 9:49 pm

Sounds good!

Alp's usually good for videos whenever he's got free time, he'll probably do one. Thumbs Up


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5Stage Re: Ground Zero(Juggernaut Stage) on Sat Mar 30, 2013 1:53 pm

[PREVIEW]



[Download]

http://www.mediafire.com/?dmw0urz9jv0cnar

[COMMENT]

Update.

-All sprites now have an earthquake effect to them.
-Reduced some of the "pixel effect" on the for ground cars and made them 100% visible. Its gonna have SOME pixel cuz, that's my style ya dig? To return them to transparent, just remove the commas from the "Big cars" in the .def file.


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6Stage Re: Ground Zero(Juggernaut Stage) on Sat Mar 30, 2013 2:00 pm

For W/e reason Mediafire is a bitch right now for me.
Cant download right now.


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7Stage Re: Ground Zero(Juggernaut Stage) on Sat Mar 30, 2013 3:37 pm

Works for me...


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8Stage Re: Ground Zero(Juggernaut Stage) on Sat Mar 30, 2013 3:55 pm

Link worked fine for me. I'll test this one out later. study


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9Stage Re: Ground Zero(Juggernaut Stage) on Sat Mar 30, 2013 5:15 pm

I see.

For me.
Log-In = No download.
Log-Out = Download.

Gona try the update.


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10Stage Re: Ground Zero(Juggernaut Stage) on Sat Mar 30, 2013 8:13 pm

Good job! Thumbs Up
That looks great. I'll download the update later.

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11Stage Re: Ground Zero(Juggernaut Stage) on Fri Apr 05, 2013 8:54 am

Video added to first post.


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