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The Dissidia Files: Work in Progress Thread (Untitled Stage)

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About the combo font..
That blue symbol could add a lil more of shading cuz kinda lack of details compared to the other fonts imo


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MP wrote:I think it's a watermark that says "TurboSquid", and what do you mean it's not the same one? That's the file you showed us at Xat the other day! scratch 

Motherf... I just noticed the watermarks now. Thanks Mark. Now I'm going to have to redo it all over again.


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DAMN IT MARK?!?! WHY?!!??!
;_;

Besides, I don't think anyone will notice the watermarks anyway.


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Watta wrote:DAMN IT MARK?!?! WHY?!!??!
;_;

Besides, I don't think anyone will notice the watermarks anyway.

Sorry, but I get partially paranoid when it comes to noticing stuff like that. Mark noticed it, someone else will as well. I'll get back to reworking the intro again.


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Lol okay.

I guess nitpicking is what makes the difference in quality aye?


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Not a suprise...
Mark on one of is feeback of my stages he noticed a single small pixel whyle playing (is words)
Those glasses of him are magical+an eagle eye.


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No man, it's his Pinoy Eyes. He's asian, yet they're not squinty Cheesin


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Dude, I just opened the stage in Fighter Factory. I saw something written on the texture "wall" so I zoomed on it.

Or maybe i'm Saikoro in disguise and i'm all playing with your minds with my superior cybernetic eyes.


Sorry Diss, moar work for you. pirate 

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I'm glad he did notice it (I sure as hell didn't) that's one less thing Diss will have to do later.


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MP wrote:Dude, I just opened the stage in Fighter Factory. I saw something written on the texture "wall" so I zoomed on it.

Or maybe i'm Saikoro in disguise and i'm all playing with your minds with my superior cybernetic eyes.


Sorry Diss, moar work for you. pirate 

Don't worry about it Mark. I'm glad that you've noticed it in the first place. I've changed the texture.


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:Fudgeyes: 

Sexy stage incoming.

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mark should get a doggie treat now.


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:Angel: 


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oooooh, it's so pred-dee. Dat behind 


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Spoiler:

honor'd to be a gear of tha R.O.K. Movement


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Is that a giant explosion in the background, or just the sun? I can't really tell.

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That's the sun. Cheesin Why would there be an explosion on this beautiful 256 indexed city?


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Mark expects the unexpected Cheesin

I'm curious as to how you're gonna change that floor sprite to being influenced by the sun set. Are you gonna make them into separate sprites for each stage and then transition them with ASD coding?


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Watta wrote:Mark expects the unexpected Cheesin

I'm curious as to how you're gonna change that floor sprite to being influenced by the sun set. Are you gonna make them into separate sprites for each stage and then transition them with ASD coding?

If you watched my EVACUATE showcase, you'll noticed that all the floor sprites are seperate. Each sprites has it's own ASD coding. When one stage goes to the next one, the floor phases aswell.


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3 Questions.

1-Why i didnt saw that sunset part on the video the other day?
2-The layered tint does looks sexy but isnt kinda too strong?
3-How feels to be the best stage creator at Nam? (I love what i see <3).

thats all.


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Cruz Excahm wrote:3 Questions.

1-Why i didnt saw that sunset part on the video the other day?
2-The layered tint does looks sexy but isnt kinda too strong?
3-How feels to be the best stage creator at Nam? (I love what i see <3).

thats all.

1- Because it wasn't coded in yet.
2- Aren't sunsets that strong?
3- I wouldn't consider myself that. There are also great stage creators out there other than myself.


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1-Legit =P
2-Well never saw one from a building top (guess that how should look?).
3-Was more of a per opinion but yeah.


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Looks great, Diss. It's good to know that stage will get proper justice.


Cruz Excahm wrote:
3-How feels to be the best stage creator at Nam? (I love what i see <3).

I wouldn't disagree. Cheesin 

Diss is a great creator.


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Almost hitting Preliminary Beta phase.


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Hmm...that sunset...
Why dont u make a separate version after?
U know just the lovely sunset stage.

PD:
I feel is gona be a lil hard to make it widescreen...


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Diss, are you gonna use fancy ass BGCtrl's that GLB can't make?


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