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The Dissidia Files: Work in Progress Thread (Untitled Stage)

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Ancient Ruins is near completion and to be added on the Vol.2 Pack. The issue now is finding high resolution vultures which I'm having difficult to find.



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Thanks to Nero for the use of the Crow sprites and feedback from both GLB and Tamez, I've made a couple of changes on Ancient Ruins.

- The setting will start off as a normal, sunny scenery.
- Transition occurs as it shifts to a rainy scenery.
- The bottom of the ruins becomes flooded as water fills up caused by the rain.
- The rain stops as it shifts back to sunny again.


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You introduced AND made a new stage within the few days I didn't log in? This is a new level of stage making Cheesin


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View user profile http://mugencoder.com/authors/view/watta
Nah, we just call that motivation. Cheesin


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Yep, motivation till it lasts.


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Here's a showcase of both "Ancient Ruins" and "Miku Mansion".


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New Work in Progress stage added:
Zeal Palace
MUGEN 1.0 Only

A Chrono Trigger inspired stage taking place in the middle ages era, 12.000 BC. The blackbird seen in the top middle left will be bgctrl'd with some animated lights, the waterfall and lake will be animated aswell. The main floor and terrains are implemented with sin.y coding for them to move vertically upward and downward.


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Awesome....
But how you animate that?


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By using the programs you're familiar with, animating the water, tiling the clouds and so on.


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New Work in Progress Add-on added:
The King of Fighters 98: The Slugfest Lifebar
(Dissidia Remake Version) (640x480)

MUGEN 1.0 Only

This is my version of "The King of Fighters 98" Lifebar addon, now in high resolution. The lifebar and power gauge has been remade to high resolution as the name and number fonts has been remade with new layouts. If finished and with lots of motivation, I might create a KOF98 motif aswell for 1.0 with high resolution graphics. :cheers:


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Looking badass there Diss. Can't wait to see that released!

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Let us make love.


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GLB wrote:Let us make love.

You bet me to it Angry


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View user profile http://mugencoder.com/authors/view/watta
New Work in Progress Motif Added:
Hatsune Miku: Project MUGEN S.P. Extend (Localcoord=850x480) (256 Indexed)
MUGEN 1.0/1.1 Only


First and foremost, thanks to SXVector for converting it into this resolution in the first place. headbang This new version wouldn't be possible if it wasn't for him. Custom portraits and normal portraits will happen once again, using the same template as before, however, characters' localcoords now have to be set to 426.66,320.25. New backgrounds, new main menu cursor interface and new lifebars will be in development soon.


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Awesome. Can't wait to see progress on this, a very interesting resolution.


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Concept design for the logo.


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So sexy. Dat behind

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Looks amazing. Only suggestion/gripe is the extend text,maybe have it follow the path of the lettering(?)
Kinda like this but obv less sloppy
Spoiler:


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I can see why GLB gets all homo with Diss now

Dat screen be like Dat behind Dat behind Dat behind


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View user profile http://mugencoder.com/authors/view/watta
Concept lifebars.


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Dat behind

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Lifebars and power are now coded in.


Next up, add the new timer, counter fonts and name fonts.


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Hmm, to be honest, the timer looks really good up there alone, hope you don't plan to add something too big to it.


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Yeah, but it doesn't fit well with the bars now. Timer now has been changed.


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So is the fake widescreen SP gonna be for 1.1 or 1.0?

Dat Miku Dat behind


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