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The Dissidia Files: Work in Progress Thread (Untitled Stage)

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MP wrote:
Wait, which one are you talking about? The Big portraits for the select screen or the little character sprites? I'm confused.
I'm talking about the big portraits. The sprites are fine. Again, like I said, whatever floats your boat. The new one looks great.


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What software are yo using to dither? I still get horrible colorloss with the GIMP one (I can't index using PS)


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Pohotohoshawp



Oh shit, I get it now. I'll just remake it since my PC blue screened on me and I didn't save a PSD.



Wait, let me go through this again, I have to move the character sprite so that it doesn't overlap the Big Port behind it? Diss, make a tut.

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wut. now Diss is confusing me too. Diss, please speek da engrish plz


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Alright. The small sprites and portrait should not overlap over where the green areas are. Those areas are where the bar interface and character select areas are, therefore, they should be cut. Another thing about the portraits is, do NOT crop them. Leave them uncropped. I forgot to mention this because this will be difficult for those who want to insert the image in FF since the default x and y axis will be 425,0. When the portrait is inserted in FF, then you can crop them, but do not change the numbers.

Two examples:


See how the large portraits don't cut off from the sides? That's what I'm referring regarding to my previous post.


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OOoooooooooohhhhh
Jesus Mark, I told you this twice now :no:

Also, see? you don't have to crop  :Sponge: 

Thanks for clearing that up diss :D
Daaaaamn, im getting so much colorloss man.


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Updated the PSD. Reduced the top area a bit since that's where the top interface is.
Code:
https://www.mediafire.com/?we32u2q69te2808

For the 9000,0 portraits, create a 32x36 image.


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Portrait thread


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New WIP


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Big ass bump.

Miku extend is now complete and will be released by the end of next month, but now I have to work on intro and endings for it. Three different system defs and selects will be available: Including custom, classic custom and default versions. Both custom and classic will use the 9000,35 sets for lifebars, along with 9000,8000 simul and turns portraits, while the default version will use the default 25,25 9000,0 portrait. A portrait template of the new version will be uploaded soon for anyone who wants to contribute in creating some portraits for me to add in the pack. Here are new screenshots of all three versions of the screenpack:

New Version:


Classic Version:


Default Version:


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So much hype. Good luck, Diss!

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Awesome, you finished that quick.


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Looks smexy
Spoiler:
winner box is dumb
Spoiler:
where the free betas doe


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That Classic version  Dat behind 

Yeah What Gen said:
Genesis wrote:
Spoiler:
where the free betas doe


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so the 3rd option is use the same ports as the previous release?
I have some ports for that version and the lifebars btw you still have the PSD or the PNG to make those star shaped turns port of the lifebars?



Last edited by Excahm on Thu Mar 06, 2014 7:38 am; edited 1 time in total


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That new look seems to be suiting it better now :) I find it more sober and relaxing compared to the old darker theme.

Good job mate :)

Spoiler:
WHERES THE BETAS THOUGH?


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dang upload a video man that looks awesome


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More Miku dances.


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Super sexy.

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So kawaii (◕‿◕✿)


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NICE!  Dat behind


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Genesis wrote:So kawaii (◕‿◕✿)

Dan i was gona say that =/


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Now that the screenpack is finished. I can focus on stages again.


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._.

Tbh, I didn't expect that.
But I hope you're gonna put in like the whole Wrestlemania stadium n' stuff back there What a Face


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