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76 Re: Finished on Sat Jan 26, 2013 12:00 pm

Seems no ones posted here for a while.

A'ight guys, I've fixed that annoying petals hanging around the top of the stage. Just some minor adjustments left with coding left.

Okay I've been jigsawing them and everything but their not indexed...
If I index the jigsawed photos, will they lose quality? Maybe I should just give em all to Mark when Im done Cheesin


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77 Re: Finished on Sat Jan 26, 2013 1:25 pm

I made a jigsaw tutorial in the Tips, Tricks, and Tutorials section. Try following that for an effective way at jigsawing.


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78 Re: Finished on Sun Jan 27, 2013 6:31 am

@Wattaboy
Are you sure that you want ME to jigsaw the pics? Don't you want to try it? It'll serve as practice to you mang, just saying.

Since the Big sprites are already indexed, all you need to do is to set the Image to RGB again. Make a separate Pink/Zero color sprite and cut out a box around 200px X 200 px in sixe and save it in indexed mode. Repeat process until it's all jigsawed. Always remember that once you add them in the sff, crop them so that the image size is reduced.

Also, do you want me to start making the other versions? The winter and night (I think it was night) versions.

@GLB
MAKE MOAR TUTORIALS, MANG!!!

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79 Re: Finished on Sun Jan 27, 2013 6:59 am

Im already making them, just have a pain indexing them. Everything was working fine at my first attempt but it stopped when I tried the second time :P

I'll try my best getting them Jigsawed. You said you had other stuff to do so I don't wanna hold you back on anything What a Face

Winter version aye? Someone tried making it but it was real shit. You can get started on that if you want to. I'll just jigsaw these when I get the chance and release the beta to them Newagers and Glb and blah blah blah.

@GLB:

GIVE US MOAR OF DEM TUTS Cheesin


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80 Re: Finished on Sun Jan 27, 2013 7:05 am

ZOMG THAT SKYRIM SIG!

WattaWright wrote:Im already making them, just have a pain indexing them. Everything was working fine at my first attempt but it stopped when I tried the second time :P
Don't worry, you'll get the hang of it. Btw, what image editing software are you using?

WattaWright wrote:
I'll try my best getting them Jigsawed. You said you had other stuff to do so I don't wanna hold you back on anything What a Face
That "other" stuff was to download a new copy of Photoshop. Adobe found out that my copy was pirated and decided to do the 30-day trial trick to me.

WattaWright wrote:
Winter version aye? Someone tried making it but it was real shit. You can get started on that if you want to. I'll just jigsaw these when I get the chance and release the beta to them Newagers and Glb and blah blah blah.
You should seriously get that Newage rank by now since you've supported Newage so much. Maybe once you release the stage, you'll get the rank.

WattaWright wrote:
@GLB:
GIVE US MOAR OF DEM TUTS Cheesin
YEAH MANG, GIVE 'EM NAO! Cheesin

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81 Re: Finished on Sun Jan 27, 2013 9:11 am

Im using Photoshop CS6 Extended I pirated "got" from a website that has the words pirate and bay in its name Twisted Evil

Newager rank? I'd if I did

The sig is nice right? :pirat:

GLB GIVE US THE TUTS OR WELL KEEP USING THIS SMILEY Cheesin


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82 Re: Finished on Sun Jan 27, 2013 10:38 am

WattaWright wrote:Im using Photoshop CS6 Extended I [s]pirated[/s] "got" from a website that has the words pirate and bay in its name Twisted Evil
Looks like we got the same source. Twisted Evil

WattaWright wrote:
Newager rank? I'd if I did
... when the time comes.

WattaWright wrote:
The sig is nice right? :pirat:
It looks great. The color combination with the text is awesome. I always sucked at text placement, good for you though.

WattaWright wrote:
GLB GIVE US THE TUTS OR WELL KEEP USING THIS SMILEY Cheesin
Whoa, we got a badass over here.

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83 Re: Finished on Sun Jan 27, 2013 11:06 am

Yes yes....got to love them sources Twisted Evil

BTW I didnt make that sig heheh... maybe I will make one cool as that someday though, Im still learning and stuff.

Damn we need more smileys! If you make a template we could all chip in and make some.

Like this:


anyways....

so if I index the sprites it wont lose any quality since it's already in RGB right?


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84 Re: Finished on Sun Jan 27, 2013 11:19 am

WattaWright wrote:
BTW I didnt make that sig heheh...
:sandow:

WattaWright wrote:
Damn we need more smileys! If you make a template we could all chip in and make some.
Template? Why me? Why make a template!?

WattaWright wrote:
so if I index the sprites it wont lose any quality since it's already in RGB right?
It won't.

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85 Re: Finished on Sun Jan 27, 2013 11:41 am

Okay Cool, its working now! Stupid ass Photoshop got to over complicate indexing :sandow:



Last edited by WattaWright on Sun Jan 27, 2013 12:23 pm; edited 2 times in total


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86 Re: Finished on Sun Jan 27, 2013 12:00 pm

lol that hate

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87 Re: Finished on Sun Jan 27, 2013 12:30 pm

Its being a pain again Mark


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88 Re: Finished on Sun Jan 27, 2013 12:38 pm

You jigsawed it incorrectly. Try again.

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89 Re: Finished on Sun Jan 27, 2013 12:41 pm

MarkPachi wrote:You jigsawed it incorrectly. Try again.


... :sandow:


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90 Re: Finished on Sun Jan 27, 2013 4:19 pm

Woah, so many posts.


But yeah, it looks like you jigsawed wrong my friend. Jigsawing's effective but tedious work because it involves missing not one single pixel. You have to focus on it real hard.

As far as tutorials go, I'd love to do more whenever I find something worth writing all that about.


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91 Re: Finished on Mon Jan 28, 2013 1:18 pm

7th page Cheesin

So if I don't cut the green BG the exact same way I cut the red one, it'll keep screwing up like this?


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92 Re: Finished on Mon Jan 28, 2013 5:11 pm

Bro. Just jigsaw the original image not the rgb'd layers...

Follow my tutorial using your original image.

You can RGB the jigsawed layers afterwards, but I don't usually. That's more something Markpachi and Jean do.


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93 Re: Finished on Tue Jan 29, 2013 3:38 am

...ohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

That WOULD make life hell of a lot easier *facepalm* thanks for giving me common sense GLB.


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94 Re: Finished on Tue Jan 29, 2013 12:21 pm

Okay its been updated. Me and Mark just need to fix one more thing and we'll give it to you guys for testing


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95 Re: Finished on Thu Jan 31, 2013 1:03 pm

Okay we get all the jigsawing done...then this happens....



PS Thanks for adding the render mark :sandow:


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96 Re: Finished on Thu Jan 31, 2013 4:48 pm

I suppose you're pointing out minor loss?

Perhaps you didn't cut the pieces small enough, or use dither on all of your layers which can be very helpful for removing excess loss as well.


In situations like this my friend, sometimes loss is just going to happen. As long as you eliminate it to the fullest extent it's okay, assuming that's what you're referring to in those screenshots.


Also, you have to make sure everything's in perfectly correct placement while you follow the tutorial, one small mistake can fuck everything up, and seeing this pink dots on the floor followed by trails above leads me to believe it was improperly indexed on all of the layers or some of the layers.


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97 Re: Finished on Fri Feb 01, 2013 8:17 am

is it possible that Threshold Alpha could be the cause of this colorloss?

EDIT: I think I should just send it to GLB and see what he thinks. The main problem is actually the fact of how it lags like shit after Mark made that update. Even after jigsawing it like 12 times, the gameplay is still going at 60 FPS but the video aint...


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98 Re: Finished on Fri Feb 01, 2013 3:34 pm

Yeah. I assume it's because there's probably more than one RGB layer.

There's flaws there, when people like to RGB every sprite to ensure there's no color loss. Along with someone like ExShadow whom will even alias every sprite as well, while it infact makes the stage look really good, it can cause lag especially depending on how big they are (how computer intensive) it can cause a drop in FPS or lag around other programs. That's why I usually RGB the background solely and other parts if it's absolutely necessary.

Anyways, send it to me via pm and I'll test it and put feedback here.


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99 Re: Finished on Sat Feb 02, 2013 4:27 am

On second thought I'm just gonna jigsaw the thing and remove the RGB's. I'll send it to you after I fix that. I had a long chat with Leo and Gen yesterday, they suggested the same thing


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100 Re: Finished on Sat Feb 02, 2013 5:15 am

Do what you gotta do, man.


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