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Airship Chase

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1HR Stage Airship Chase on Sun Nov 27, 2011 1:58 am

Hi.

Longest stage to create so far. This shit has brought my knowledge to a new level. I hope you enjoy.

The only sprite that is not original is the floor. I'm thus quite happy about the rest. (especially the bomb ...lol)

- Animations
- High Jump
- Airship Sounds
- Original Mix (Airship Sounds + Music)
- File size = around 30 Mb. A bit heavier than my usual stages sorry but I think it's worth it. Hopefully.
- ALternate DEF file with less animation if your MUGEN is slow


I may update the codes a little bit to synchronise exactly the Bomb with the explosion later, but right now I can't be fucked. I just want to rest a bit and get feedback, and see if people are enjoying this one.

[size=14pt]ORIGINAL DEF
[/size]







[size=14pt]ALTERNATE DEF[/size]






[size=14pt]READ CAREFULLY[/size]
The stage contains 2 DEF files:
- AIRSHIP_ORIGINAL.def = The original stage with a lot of animation, recommended if your computer is fast enough...
- Airship_Chase.def = less animation for better FPS if your mugen is too slow with AIRSHIP_ORIGINAL.def
LINK for the stage:
http://www.mediafire.com/download.php?9df8ez65hzn9m54



LINK for the MP3:
(ADD THE MP3 MANUALLY - I forgot to change the name in the DEF)
Airship Sounds
http://www.mediafire.com/?w194svz35a5r7p6

Original MIX (Airship Sounds + music)
http://www.mediafire.com/?w3bcj5c3olq833b

If you want me to mix the sound effects with a music for you, PM me, but i won't do it for everybody so hurry the fuck up. Maybe the first 5 or 10...


-------------------------------------------
EDIT :

OK so I reuploaded everything.
IF YOU STILL HAVE A PROBLEM WITH CHARACTERS BEGINNING TOO LOW (i don't have this problem, you should not)

DO THIS

- Open the DEF file (any of them) with notepad
- type CTRL+F
- type "zoffset"
- adjust the value (if characters are too low, try reducing the value)
- Save (CTRL + S)
- Try



Last edited by jeanbureau on Sun Nov 27, 2011 11:01 am; edited 2 times in total

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2HR Stage Re: Airship Chase on Sun Nov 27, 2011 3:03 am

Looking pretty good,

I appreciate the Alternate .def.

And it may just be me, but the outline on that foreground and the ships looks kind of weird. As well as the jittering of the ships seems weird.

You also left resetbg on.


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3HR Stage Re: Airship Chase on Sun Nov 27, 2011 5:25 am

Thanks for the feedback. That's one thing i don't know how to solve for the outline.
I can cut it on the ground a bit but for the ships...

I don't know how to make it look smooth instead of having a black outline with aliasing...

It pisses me off bad. I think EXshadow has a technic to make a sprite look smooth but he uses it for normal sprites...

I don't think it would work for animation.

If you know how to solve the problem i'll be happy to update because I really tried to get rid of this shit. it looks bad indeed.


_______________________________________________
MY STAGES ARE NOW HOSTED AT TRINITY MUGEN :)
GET ALL MY CURRENT STAGES COLLECTION HERE :
(MP3's are not ALL included for now sorry - only some of them)


http://www.trinitymugen.net/forum/index.php?action=tpmod;dl=cat294
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4HR Stage Re: Airship Chase on Sun Nov 27, 2011 1:31 pm

In complete honesty, the only way I solve that issue is by ridding of the outline and cleaning over all the pink manually. Any jagged edges that are left I draw over with the color that fits. EX has a way, but I've never spoke to him about it. Maybe you could shoot him a pm or something.


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5HR Stage Re: Airship Chase on Mon Nov 28, 2011 7:59 am

I did ask him... i should have expected that. there is no magic with mugen. I had to clean it manually...


_______________________________________________
MY STAGES ARE NOW HOSTED AT TRINITY MUGEN :)
GET ALL MY CURRENT STAGES COLLECTION HERE :
(MP3's are not ALL included for now sorry - only some of them)


http://www.trinitymugen.net/forum/index.php?action=tpmod;dl=cat294
View user profile

6HR Stage Re: Airship Chase on Mon Nov 28, 2011 3:49 pm

Yep it's time consuming. But the outcome is always worth it.


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http://network.mugenguild.com/glb/

View user profile http://www.newagemugen.com/

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