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GLB's Official Stage Topic.

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101 Re: GLB's Official Stage Topic. on Thu Jul 25, 2013 9:06 am

@Diss' new WIP
Damn, bro. That looks sleek. And that floor, I know that floor. -_- 

@Watta's NAM Mash-up Stage idea
Permission for Mugen is stupid, well, for me it is. Show us some pics, yo.

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102 Re: GLB's Official Stage Topic. on Thu Jul 25, 2013 3:55 pm

MP wrote:@Diss' new WIP
Damn, bro. That looks sleek. And that floor, I know that floor. -_- 

It was supposed to be a collaboration between me and you first! Angry It's my old floor from evacuate. I made it years ago.

Diss sex-ified the stage and made me look like a chump so I'm pretty much watching him do that.



@ Watta, I'd rather you released your OWN content publicly and not a mash up of all of ours but I'm not saying no because asking for permission when you could just give credit instead is so 2009.


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103 Re: GLB's Official Stage Topic. on Fri Jul 26, 2013 12:37 pm

John Cena Fan wrote:
It was supposed to be a collaboration between me and you first! Angry
Sorry again if we weren't able to collab on that. I just felt that my knowledge both coding and graphics wise were lacking, and that I just might bring you down in the process.

Sorry, GLB. Need to learn more. study 

John Cena Fan wrote:
 It's my old floor from evacuate. I made it years ago.
I actually like that floor better tbh. The one that you sent is too "zoomed in" IMO. But it might not look good if there's no stage zooming so the floor that you sent me is actually better.


I confuse myself sometimes.

John Cena Fan wrote:
Diss sex-ified the stage and made me look like a chump so I'm pretty much watching him do that.
Diss, why you do this to us. crying

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104 Re: GLB's Official Stage Topic. on Fri Jul 26, 2013 12:55 pm

LMAO @ last quote

@GLB I'm not going to release it publicly, it's basically just an experiment I wanted to try out with some new coding I learned. Besides, it's not really an eye catching stage. It's no where near done but I'll just release it as a private stage.


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105 Re: GLB's Official Stage Topic. on Fri Jul 26, 2013 3:39 pm

MP wrote:
Diss sex-ified the stage and made me look like a chump so I'm pretty much watching him do that.
Diss, why you do this to us. crying
Because you two were slacking off and didn't get any progress. Cheesin And now that I'm taking over developing it, this is most likely going to be my greatest stage ever.


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106 Re: GLB's Official Stage Topic. on Fri Jul 26, 2013 5:31 pm

just alter tha floor, dang it! Evacuate's floor must stay in tact, i'm invested in that stage! usin' its floor will screw everythin' up! Angry 

but that sun does indeed look wonderful, Diss. now just make sure tha stage is long enough on both sides, & success is imminent Thumbs Up 


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107 Re: GLB's Official Stage Topic. on Sat Jul 27, 2013 1:15 am

Dissidia wrote:
MP wrote:
Diss sex-ified the stage and made me look like a chump so I'm pretty much watching him do that.
Diss, why you do this to us. crying
Because you two were slacking off and didn't get any progress. :hellnaw:And now that I'm taking over developing it, this is most likely going to be my greatest stage ever.

Slacking off? Sounds like Mark Cheesin Greatest stage ever? Are you sure? You've had some mind-exploding stages before Dat behind 


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108 Re: GLB's Official Stage Topic. on Sat Jul 27, 2013 10:43 am

Watts be jockin' hard as hell yo Cheesin


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109 Re: GLB's Official Stage Topic. on Sat Jul 27, 2013 11:09 am

Slacking off? I created that whole base consistently until i ran out of ideas. -_-  


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110 Re: GLB's Official Stage Topic. on Sat Jul 27, 2013 12:11 pm

don't let these suckaz get away with usin' our floor Geebz!!!


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111 Re: GLB's Official Stage Topic. on Sat Jul 27, 2013 12:22 pm

It's too late, man. Evac's floor has been used by Diss in that stage. But I promise it'll be worth it.


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112 Re: GLB's Official Stage Topic. on Sun Jul 28, 2013 1:37 am

Yeah, the beta he gave us was really solid man. Hope he puts that evnshake in What a Face


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113 Re: GLB's Official Stage Topic. on Sun Jul 28, 2013 1:56 am

@GLB Then let's make a new floor! Thumbs Up 

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114 Re: GLB's Official Stage Topic. on Wed Jun 18, 2014 10:28 pm

Whaaaaaat. Yeah, I got my motivation back. I just need to put some more updates into this and find a proper bgm.








But yeah, 3 sets of people, animated sun/lens flare, clouds, cherry blossoms (i gave them a nice wind effect), butterfly's and layerno1 poles to represent the ones in the back.


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115 Re: GLB's Official Stage Topic. on Wed Jun 18, 2014 10:32 pm

I'm looking forward on this.


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116 Re: GLB's Official Stage Topic. on Thu Jun 19, 2014 7:09 am

dunno i think the characters stands out too much on the BG color wise probably could lower the saturation a bit and make them slighty darker.
Also probably u gona have to edit the BG characters shadow manualy more (look at the girl feets on the 3rd screenshot also the ones from that dude) which shoud be easy.

Yeah more likely you already noticed that anyway.

OMG GLB lives  :AirHump: 


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117 Re: GLB's Official Stage Topic. on Thu Jun 19, 2014 12:44 pm

oh we got some work to do..

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118 Re: GLB's Official Stage Topic. on Thu Jun 19, 2014 1:49 pm

I still think the chars are too high up


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119 Re: GLB's Official Stage Topic. on Thu Jun 19, 2014 4:14 pm

mAdLaX wrote:I'm looking forward on this.

Thanks!  Thumbs Up 

Exceltheory wrote:
dunno i think the characters stands out too much on the BG color wise probably could lower the saturation a bit and make them slighty darker.
Also probably u gona have to edit the BG characters shadow manualy more (look at the girl feets on the 3rd screenshot also the ones from that dude) which shoud be easy.

Yeah more likely you already noticed that anyway.

OMG GLB lives

Yeah you're right, I'll be editing the chars and shadows later on somehow. I went the lazy route first and coded in those shadows, i'll end up spriting them I just don't know how i'm going to do it yet. I'm rusty and I never learned shadows properly because i barely used background characters. Thanks for your feedback!

PANDAZ wrote:
oh we got some work to do..

Please don't post in my thread if your only intention is to insult my work. Feedback would be nice.


Genesis wrote:
I still think the chars are too high up


Okay, I'll adjust it. Thanks!


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120 Re: GLB's Official Stage Topic. on Thu Jun 19, 2014 9:07 pm




Fixed shadows, lowered characters, removed butterflies, changed bgm.

The bg chars shadows are static now, though. I figured it'd be okay though since they're not thaaat noticeable.


Sent out to testers in the chat as well.


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121 Re: GLB's Official Stage Topic. on Thu Jul 24, 2014 8:24 pm




New WIP. Trippy stuff.

Floor is animated with Sqirlz, animated fish in front.

Prob is, fish frames (layerno1 stuff) are 601 frames and they're 640x480 (stage is a bit bigger) so they don't cover everything, rather than duplicating 601 frames twice to create crazy lag i did a 0,0 delta but they look kinda odd, and i'm not manually scaling 601 layers.  :/

Nobody in the chat cares enough to test it, if there's anyone that's willing to test some of my wips and help with feedback I'd appreciate it!


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122 Re: GLB's Official Stage Topic. on Thu Jul 24, 2014 10:27 pm

You could have asked me.


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123 Re: GLB's Official Stage Topic. on Thu Jul 24, 2014 10:57 pm

iam up to try ut if u want


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124 Re: GLB's Official Stage Topic. on Fri Jul 25, 2014 9:39 am

I'm up for it, but you'll have to wait for my pc to return first lol.



Welcome back to the stage scene, G.

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125 Re: GLB's Official Stage Topic. on Fri Jul 25, 2014 12:03 pm

wow, trippy indeed, but i dig tha concept.


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