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Toxicity

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11.0/older Hi Res Stage Toxicity Sun May 01, 2011 11:47 pm

Flamekyo

Flamekyo

Toxicity 29270914107_0496322bcc_o
★★Dark Master Of Fists★★
Newagemugen Member for over 10 Years
Published To Perfection (Gold)
Created 30 or more Unique Topics
Rank Hunter (Bronze)
Obtained The Highest Tier 1 Initate Rank

Enjoy.

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-Stage Information-
-High Jump-
-Big Moon-
-Gas- Lol

Download
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-The idea of a concept is not to use what you know, but to use your resources in ways you've never used them before, it's a matter of creativity, not perspective. - Flamekyo
http://flamekyo.mugen-infantry.net/

21.0/older Hi Res Stage Re: Toxicity Mon May 02, 2011 9:20 am

GRAYFOX

GRAYFOX

Toxicity OjtZ7W5
★★Thousand Dragon★★
Posted over 1000 Messages
★★Pot Of Prosperity★★
Commissioned/Donated to support Newagemugen
★★Dark Master Of Fists★★
Newagemugen Member for over 10 Years
Kindred Spirit (Gold)
Liked 30 Forum posts
Heaven's Door (Silver)
Created 20 or more Unique Topics
卍♆★Divine Overseer★♆卍
Verified Senior Forum support/assistant/curator
Apple Of The Eye (Platinum)
Recieved 60 or more likes from other Members
Lord Of War (Gold)
Obtained The Highest Tier 3 Warlord Class Rank

Very nize looking about to test out. Feed back in a bit later. study

Test Update:

I like the stage concept and it's very unique. Reminds me of two anime Highlander and fist off the north star.
Now being greedy, I wish there was a way to make it start off with the buildings glowing or the moon. Then have the green flames or toxic appear. Overall it appears to be a very solid build for me. I cannot speak on floor tension or bound height yet. Still it feels correct when playing with my characters. Great job Flame and looking forward to seeing more cool stuff such as this. :pirat:

31.0/older Hi Res Stage Re: Toxicity Mon May 02, 2011 4:44 pm

Flamekyo

Flamekyo

Toxicity 29270914107_0496322bcc_o
★★Dark Master Of Fists★★
Newagemugen Member for over 10 Years
Published To Perfection (Gold)
Created 30 or more Unique Topics
Rank Hunter (Bronze)
Obtained The Highest Tier 1 Initate Rank

QuickSilver wrote: headbang

grayfox wrote:Very nize looking about to test out. Feed back in a bit later. study

Test Update:

I like the stage concept and it's very unique. Reminds me of two anime Highlander and fist off the north star.
Now being greedy, I wish there was a way to make it start off with the buildings glowing or the moon. Then have the green flames or toxic appear. Overall it appears to be a very solid build for me. I cannot speak on floor tension or bound height yet. Still it feels correct when playing with my characters. Great job Flame and looking forward to seeing more cool stuff such as this. :pirat:

Thanks.



Also, note the DeadPool character, a W.I.P of mine, im gonna need some beta testers so if anyone wants to beta test let me know.

Btw, my Shin Lvl2 Ken has been put on a hold, about a month ago, my pc crashed (my fault, i was coding a program for windows and it fried my main IP1.cme file. Once thats deleted, ur pc is pretty much dead. lol)

anyways, it deleted my Ken, so i have to restart him,

i saved his files on a disk a while back, but its an early build of him so its gonna take some time for me to finish him.

So i started on a DeadPool character, inspired by MvC3 combo mechanics.

If anyone wants to beta test, let me know. Twisted Evil


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-The idea of a concept is not to use what you know, but to use your resources in ways you've never used them before, it's a matter of creativity, not perspective. - Flamekyo
http://flamekyo.mugen-infantry.net/

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